author | Wuzzy |
Wed, 11 Jul 2018 13:39:34 +0100 | |
changeset 1443 | d25ab95f2311 |
parent 1222 | 111d15f81dbd |
child 1621 | 41a7f751b77b |
permissions | -rw-r--r-- |
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#summary Short description of the file format of hand-drawn maps |
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= Hand-drawn maps = |
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== Introduction == |
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Hand-drawn maps are maps which are created by the player using the in-game map editor. |
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== File format == |
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Hand-drawn maps are saved with a file name suffix of “.hwmap”. The saving location is freely chosen by the user; Hedgewars does not use any predefined location to save hand-drawn maps. |
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Drawn map is described by a list of points, which define polylines to draw and format of each polyline. |
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Point is defined as |
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|| Big-endian int16 || Big-endian int16 || Byte || |
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|| *X* coordinate || *Y* coordinate || *flags* || |
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where *flags* are: |
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|| 8th bit || 7th bit || 6th-1st bits || |
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|| if set, this is a first point of polyline || if set, polyline is erasing || *width* (thickness) of line || |
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… where *width* defines `(width * 10) + 6` pixels width line to draw. |
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Second and further points of polyline have 8th bit of *flags* unset, the content of others are ignored for those. |
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A single-point polyline defines a circle. |
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== Sharing hand-drawn maps == |
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Hand-drawn maps will be automatically transferred when playing online. |
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But if you wish you can still share you creations in the [https://www.hedgewars.org/node/2849 Hand-Drawn Maps Submission Thread]. |