ConfigurationFiles.wiki
changeset 1835 0123940e6aa5
parent 1722 64d86e73127d
child 1943 a6b601c51fc8
equal deleted inserted replaced
1834:323d6e659cd7 1835:0123940e6aa5
   363 This section follows the same format as in `settings.ini`, with one addition: The key code `default` is used for using the default (global) key binding.
   363 This section follows the same format as in `settings.ini`, with one addition: The key code `default` is used for using the default (global) key binding.
   364 
   364 
   365 ==== Values ====
   365 ==== Values ====
   366 The special value “`default`” is for the default keybinding as specified in the game preferences.
   366 The special value “`default`” is for the default keybinding as specified in the game preferences.
   367 
   367 
   368 Regarding other keys: See [Binds] of settings.ini.
   368 Regarding other keys: See the [ConfigurationFiles#%5BBinds%5D “Binds” section of settings.ini].
   369 
   369 
   370 
   370 
   371 === {{{[Campaign%20<CAMPAIGN_NAME>]}}} ===
   371 === {{{[Campaign%20<CAMPAIGN_NAME>]}}} ===
   372 This section stores campaign variables which are stored and read by Lua scripts. Replace “`<CAMPAIGN_NAME>` with the folder name of the campaign. Example: The section for “A Classic Fairytale” would be “`[Campaign%20A_Classic_Fairytale]`”.
   372 This section stores campaign variables which are stored and read by Lua scripts. Replace “`<CAMPAIGN_NAME>` with the folder name of the campaign. Example: The section for “A Classic Fairytale” would be “`[Campaign%20A_Classic_Fairytale]`”.
   373 
   373