GearTypes.wiki
changeset 1712 047fe82b6627
parent 1646 5255f589c12b
child 1713 caa20881899a
equal deleted inserted replaced
1711:d2397947f3d7 1712:047fe82b6627
   280  * `Pos`: Air friction. Higher values mean slower movement. 
   280  * `Pos`: Air friction. Higher values mean slower movement. 
   281  * `Timer`: Time left until possible detonation (in milliseconds). Default value depends on game scheme.
   281  * `Timer`: Time left until possible detonation (in milliseconds). Default value depends on game scheme.
   282  * `WDTimer`: Initial timer value (in milliseconds) of an activated air mine. The `Timer` is reset to this value if the air mine gets re-activated.
   282  * `WDTimer`: Initial timer value (in milliseconds) of an activated air mine. The `Timer` is reset to this value if the air mine gets re-activated.
   283  * `Angle`: Range in which it seeks and follows hedgehogs, in pixels. If a hedgehog is within this range, the air mine will start following. Set it to `0xFFFFFFFF` for an infinite seek range. Set to `0` to disable following. This also indirectly sets the escape distance which hog need to reach for the air mine to stop following. It is 6 times this value. Default: 175 (and an implied default escape distance of 1050)
   283  * `Angle`: Range in which it seeks and follows hedgehogs, in pixels. If a hedgehog is within this range, the air mine will start following. Set it to `0xFFFFFFFF` for an infinite seek range. Set to `0` to disable following. This also indirectly sets the escape distance which hog need to reach for the air mine to stop following. It is 6 times this value. Default: 175 (and an implied default escape distance of 1050)
   284  * `Power`: Speed in which it seeks and follows hedgehogs.
   284  * `Power`: Speed in which it seeks and follows hedgehogs.
   285  * `Karma`: Explosion size and damage (in 0.9.22). Default: 30
   285  * `Boom`: Explosion size and damage (since 0.9.23). Default: 25
   286  * `Boom`: Explosion size and damage (in 0.9.23). Default: 25
       
   287 
   286 
   288 ==== `gtBallGun` ====
   287 ==== `gtBallGun` ====
   289 A ballgun. It throws 51 balls ([GearTypes#gtBall `gtBall`]) by default. This weapon is timer-based.
   288 A ballgun. It throws 51 balls ([GearTypes#gtBall `gtBall`]) by default. This weapon is timer-based.
   290 
   289 
   291  * `Timer`: Remaining usage time (in ms), default is 5001. One ball is fired every 100ms.
   290  * `Timer`: Remaining usage time (in ms), default is 5001. One ball is fired every 100ms.