equal
deleted
inserted
replaced
36 || `vgtFeather` || Birdy's feather || |
36 || `vgtFeather` || Birdy's feather || |
37 || `vgtSmokeTrace` || Strange smoke-like cloud from mortar || |
37 || `vgtSmokeTrace` || Strange smoke-like cloud from mortar || |
38 || `vgtEvilTrace` || Strange red cloud from hellish hand-grenade || |
38 || `vgtEvilTrace` || Strange red cloud from hellish hand-grenade || |
39 || `vgtShell` || Bullet shell || |
39 || `vgtShell` || Bullet shell || |
40 || `vgtBulletHit` || Bullet impact animation || |
40 || `vgtBulletHit` || Bullet impact animation || |
41 || `vgtStraightShot` || Moving [sprite], such as shots from desert eagle || |
41 || `vgtStraightShot` || Moving sprite, such as shots from desert eagle || |
42 |
42 |
43 == HUD == |
43 == HUD == |
44 || *Variable name* || *Short description* || |
44 || *Variable name* || *Short description* || |
45 || `vgtCircle` || Simple circle. Highly configurable! || |
45 || `vgtCircle` || Simple circle. Highly configurable! || |
46 || `vgtNoPlaceWarn` || Overlay when the placement of something failed || |
46 || `vgtNoPlaceWarn` || Overlay when the placement of something failed || |