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110 A vector based drawing software is recommended for creating the maps. |
110 A vector based drawing software is recommended for creating the maps. |
111 |
111 |
112 (Reasons for that: Edges are usually automatically smoothed on export; Easier to meet [http://www.hedgewars.org/node/704 Hedgewars Graphics rules, style constraints, guidelines]; Images are easier to change, adjust and maintain style) |
112 (Reasons for that: Edges are usually automatically smoothed on export; Easier to meet [http://www.hedgewars.org/node/704 Hedgewars Graphics rules, style constraints, guidelines]; Images are easier to change, adjust and maintain style) |
113 |
113 |
114 If you don't have one, check out the free open-source [http://inkscape.org Inkscape]: There are various [http://lmgtfy.com/?q=inkscape+tutorial Inkscape tutorials] online, so you should be able to get started easily. |
114 If you don't have one, check out the free open-source [http://inkscape.org Inkscape]: There are various [http://lmgtfy.com/?q=inkscape+tutorial Inkscape tutorials] online, so you should be able to get started easily. |
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115 |
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116 = Sharing image maps = |
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117 You can only play a game with a custom image map against other players online if all participating players have the image map installed under the same name. |
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118 |
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119 If any player does not have the image map installed, the game will fail to start and an error message is displayed. |
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120 |
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121 If you wish, you can post your custom-made image map in the [http://www.hedgewars.org/forum/19 Content Creations] forum. |