equal
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inserted
replaced
152 Sticky flames have the gear state flag `gsttmpFlag` set, non-sticky ones haven't. |
152 Sticky flames have the gear state flag `gsttmpFlag` set, non-sticky ones haven't. |
153 |
153 |
154 * `Tag`: Current animation frame (0-32) |
154 * `Tag`: Current animation frame (0-32) |
155 * `Health`: Size of the flame. Non-sticky flames starts at 5 (largest) and become smaller as they destroy land and damage gears. All flames die when they reach a health of 0. |
155 * `Health`: Size of the flame. Non-sticky flames starts at 5 (largest) and become smaller as they destroy land and damage gears. All flames die when they reach a health of 0. |
156 * `FlightTime`: If set to `0`, this flame can damage hedgehogs and other gears even in mid-air. Otherwise, flames don't do damage while they are still falling. By default, the `FlightTime` is a huge non-zero value. |
156 * `FlightTime`: If set to `0`, this flame can damage hedgehogs and other gears even in mid-air. Otherwise, flames don't do damage while they are still falling. By default, the `FlightTime` is a huge non-zero value. |
157 * `Boom`: Damage and size of destroyed land (default: 2). Larger flames can cause more damage and destroy more land (three or four times as much) |
157 * `Boom`: Damage and size of destroyed land (default: 2). Sticky flames always deal `Boom` damage, non-sticky flames deal either `Boom` or sometimes deal 3 times this value as damage. |
158 |
158 |
159 ==== `gtGrave` ==== |
159 ==== `gtGrave` ==== |
160 A grave from a dead hedgehog. |
160 A grave from a dead hedgehog. |
161 |
161 |
162 * `Health`: If 0, it is not being resurrected. With larger values, it is being resurrected, and the value stands for amount of health the owner of this grave has received so far. |
162 * `Health`: If 0, it is not being resurrected. With larger values, it is being resurrected, and the value stands for amount of health the owner of this grave has received so far. |