18 sndSwitchHog, sndVictory, sndSniperReload, sndSteps, sndLowGravity, |
18 sndSwitchHog, sndVictory, sndSniperReload, sndSteps, sndLowGravity, |
19 sndHellishImpact1, sndHellishImpact2, sndHellishImpact3, sndHellishImpact4, |
19 sndHellishImpact1, sndHellishImpact2, sndHellishImpact3, sndHellishImpact4, |
20 sndMelonImpact, sndDroplet1, sndDroplet2, sndDroplet3, sndEggBreak, sndDrillRocket, |
20 sndMelonImpact, sndDroplet1, sndDroplet2, sndDroplet3, sndEggBreak, sndDrillRocket, |
21 sndPoisonCough, sndPoisonMoan, sndBirdyLay, sndWhistle, sndBeeWater, |
21 sndPoisonCough, sndPoisonMoan, sndBirdyLay, sndWhistle, sndBeeWater, |
22 sndPiano0, sndPiano1, sndPiano2, sndPiano3, sndPiano4, sndPiano5, sndPiano6, sndPiano7, sndPiano8, |
22 sndPiano0, sndPiano1, sndPiano2, sndPiano3, sndPiano4, sndPiano5, sndPiano6, sndPiano7, sndPiano8, |
23 sndSkip, sndSineGun, sndOoff1, sndOoff2, sndOoff3, sndWhack); |
23 sndSkip, sndSineGun, sndOoff1, sndOoff2, sndOoff3, sndWhack, |
|
24 sndComeonthen, sndParachute, sndBump, sndResurrector); |
24 }}} |
25 }}} |