VisualGearTypes.wiki
changeset 2205 15b8c1953be3
parent 2204 757cf3aa29dd
child 2206 4bf9ae7d9739
equal deleted inserted replaced
2204:757cf3aa29dd 2205:15b8c1953be3
    84  * `Frame`: If `0`, its position is relative to the landscape. If non-zero, it will align to the screen instead
    84  * `Frame`: If `0`, its position is relative to the landscape. If non-zero, it will align to the screen instead
    85  * `State`: Number to display
    85  * `State`: Number to display
    86  * `Timer`: Expiration timer
    86  * `Timer`: Expiration timer
    87 
    87 
    88 == `vgtSmallDamageTag` ==
    88 == `vgtSmallDamageTag` ==
       
    89 NOTE: Due to a bug, this cannot currently be used in Lua scripts.
       
    90 
    89 Damage indicator, displays a damage value. Looks similar to `vgtHealthTag`, but is smaller.
    91 Damage indicator, displays a damage value. Looks similar to `vgtHealthTag`, but is smaller.
    90 
    92 
    91 The parameters are the saem as for `vgtHealthTag`.
    93 The parameters are the same as for `vgtHealthTag`.
    92 
    94 
    93 == `vgtSpeechBubble` ==
    95 == `vgtSpeechBubble` ==
    94 Displays a speech bubble with text. In Lua, you cannot change the text after this has been created. Use `HogSay` in Lua to spawn a speech bobble properly.
    96 Displays a speech bubble with text. In Lua, you cannot change the text after this has been created. Use `HogSay` in Lua to spawn a speech bobble properly.
    95 
    97 
    96  * `Frame`: ID of the gear to which the speech bubble belongs
    98  * `Frame`: ID of the gear to which the speech bubble belongs