equal
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inserted
replaced
8 |
8 |
9 == Game crash when roping into "Sea" world edges == |
9 == Game crash when roping into "Sea" world edges == |
10 || Preconditions || "World Edge" in active game scheme are set to "Sea" || |
10 || Preconditions || "World Edge" in active game scheme are set to "Sea" || |
11 || Details || When a hedgehog, using rope, leaps or swings into the World Edge, it will get teleported to under the water surface. If it then falls into death without using the rope again, the game crashes. || |
11 || Details || When a hedgehog, using rope, leaps or swings into the World Edge, it will get teleported to under the water surface. If it then falls into death without using the rope again, the game crashes. || |
12 || Workaround || Try to avoid getting into the World Edge while using rope. If it happens anyway, just press the fire key immediately to reuse the rope before the hogs falls into death. This should put the game back into a state that will not crash. || |
12 || Workaround || Try to avoid getting into the World Edge while using rope. If it happens anyway, just press the fire key immediately to reuse the rope before the hogs falls into death. This should put the game back into a state that will not crash. || |
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13 || See also || issue 764 || |
13 |
14 |
14 == Some trainings are broken - impossible to destroy targets == |
15 == Some trainings are broken - impossible to destroy targets == |
15 || Preconditions || Player hedgehog in training is set to invulnerable (it's in a protective bubble) || |
16 || Preconditions || Player hedgehog in training is set to invulnerable (it's in a protective bubble) || |
16 || Details || Due to a bug the invulnerably of a hedgehog is temporarily applied to the target/crate/barrel during attack || |
17 || Details || Due to a bug the invulnerably of a hedgehog is temporarily applied to the target/crate/barrel during attack || |
17 || Workaround || None known || |
18 || Workaround || None known || |