KnownBugs.wiki
changeset 471 1af9c79bfaf3
parent 397 26d6c6c90181
child 550 1c5fad70d674
equal deleted inserted replaced
470:b79cdaf6be94 471:1af9c79bfaf3
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     9 == Game crash when roping into "Sea" world edges ==
     9 == Game crash when roping into "Sea" world edges ==
    10 || Preconditions || "World Edge" in active game scheme are set to "Sea" ||
    10 || Preconditions || "World Edge" in active game scheme are set to "Sea" ||
    11 || Details || When a hedgehog, using rope, leaps or swings into the World Edge, it will get teleported to under the water surface. If it then falls into death without using the rope again, the game crashes. ||
    11 || Details || When a hedgehog, using rope, leaps or swings into the World Edge, it will get teleported to under the water surface. If it then falls into death without using the rope again, the game crashes. ||
    12 || Workaround || Try to avoid getting into the World Edge while using rope. If it happens anyway, just press the fire key immediately to reuse the rope before the hogs falls into death. This should put the game back into a state that will not crash. ||
    12 || Workaround || Try to avoid getting into the World Edge while using rope. If it happens anyway, just press the fire key immediately to reuse the rope before the hogs falls into death. This should put the game back into a state that will not crash. ||
       
    13 || See also || issue 764 ||
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    14 == Some trainings are broken - impossible to destroy targets ==
    15 == Some trainings are broken - impossible to destroy targets ==
    15 || Preconditions || Player hedgehog in training is set to invulnerable (it's in a protective bubble) ||
    16 || Preconditions || Player hedgehog in training is set to invulnerable (it's in a protective bubble) ||
    16 || Details || Due to a bug the invulnerably of a hedgehog is temporarily applied to the target/crate/barrel during attack ||
    17 || Details || Due to a bug the invulnerably of a hedgehog is temporarily applied to the target/crate/barrel during attack ||
    17 || Workaround || None known ||
    18 || Workaround || None known ||