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39 An optional image for the landscape girders, large horizontal constructions which are added to the landscape when it is enabled in the game scheme. |
39 An optional image for the landscape girders, large horizontal constructions which are added to the landscape when it is enabled in the game scheme. |
40 This image will be repeated horizontally, so for a better theme quality, make sure this image has no seams horizontally. |
40 This image will be repeated horizontally, so for a better theme quality, make sure this image has no seams horizontally. |
41 |
41 |
42 If unspecified, `Data/Graphics/Girder.png` is used. |
42 If unspecified, `Data/Graphics/Girder.png` is used. |
43 |
43 |
44 === `amGirder.png` === |
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45 You can create a custom image for manually built girders (from the “Construction” utility) by adding this file to your theme. |
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46 If unspecified, `Data/Graphics/amGirder.png` is used (you can use this file as a template). |
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47 |
44 |
48 === `Chunk.png` === |
45 === `Chunk.png` === |
49 A sprite sheet of 4 images for “chunks”. These images appear and “fall off” when some piece of landscape has been blown away. The image has a size of 64×64 and the images are in a raster of 2×2 images. |
46 A sprite sheet of 4 images for “chunks”. These images appear and “fall off” when some piece of landscape has been blown away. The image has a size of 64×64 and the images are in a raster of 2×2 images. |
50 |
47 |
51 This image has a default. |
48 This image has a default. |
75 |
72 |
76 * It must have the suffix “`.png`” |
73 * It must have the suffix “`.png`” |
77 * It must not be equal with any other file name mentioned on this page |
74 * It must not be equal with any other file name mentioned on this page |
78 |
75 |
79 Sprays have to be configured in `theme.cfg`. |
76 Sprays have to be configured in `theme.cfg`. |
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77 |
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78 == Weapons and utilities == |
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79 You can replace certain images of weapons and utilities. All these images are optional and have default images. The default images often serve as a good template to create your own graphics. |
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80 |
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81 === `amGirder.png` === |
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82 You can create a custom image for manually built girders (from the “Construction” utility) by adding this file to your theme. Don’t confuse this with `Girder.png`! If unspecified, `Data/Graphics/amGirder.png` is used. |
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83 |
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84 === `Snowball.png` === |
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85 This is the image of the mudball when thrown. It has a size of 16×16 pixels. By default, `Data/Graphics/Snowball.png` is used. |
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86 |
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87 === `amSnowball.png` === |
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88 This is the image of the mudball with the hand of a hedgehog. It has a size of 128×128 pixels. |
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89 |
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90 By default, `Data/Graphics/amSnowball.png` is used. |
80 |
91 |
81 == Background == |
92 == Background == |
82 === `Sky.png` === |
93 === `Sky.png` === |
83 This image will be drawn far in the background behind the water, the horizont images and the landscape. |
94 This image will be drawn far in the background behind the water, the horizont images and the landscape. |
84 |
95 |