ThemeFiles.wiki
changeset 456 1c362eb39bdd
parent 455 e1f401fc74bb
child 457 5df5b8a103af
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455:e1f401fc74bb 456:1c362eb39bdd
    39 An optional image for the landscape girders, large horizontal constructions which are added to the landscape when it is enabled in the game scheme.
    39 An optional image for the landscape girders, large horizontal constructions which are added to the landscape when it is enabled in the game scheme.
    40 This image will be repeated horizontally, so for a better theme quality, make sure this image has no seams horizontally.
    40 This image will be repeated horizontally, so for a better theme quality, make sure this image has no seams horizontally.
    41 
    41 
    42 If unspecified, `Data/Graphics/Girder.png` is used.
    42 If unspecified, `Data/Graphics/Girder.png` is used.
    43 
    43 
    44 === `amGirder.png` ===
       
    45 You can create a custom image for manually built girders (from the  “Construction” utility) by adding this file to your theme. 
       
    46 If unspecified, `Data/Graphics/amGirder.png` is used (you can use this file as a template).
       
    47 
    44 
    48 === `Chunk.png` ===
    45 === `Chunk.png` ===
    49 A sprite sheet of 4 images for “chunks”. These images appear and “fall off” when some piece of landscape has been blown away. The image has a size of 64×64 and the images are in a raster of 2×2 images.
    46 A sprite sheet of 4 images for “chunks”. These images appear and “fall off” when some piece of landscape has been blown away. The image has a size of 64×64 and the images are in a raster of 2×2 images.
    50 
    47 
    51 This image has a default.
    48 This image has a default.
    75 
    72 
    76  * It must have the suffix “`.png`”
    73  * It must have the suffix “`.png`”
    77  * It must not be equal with any other file name mentioned on this page
    74  * It must not be equal with any other file name mentioned on this page
    78 
    75 
    79 Sprays have to be configured in `theme.cfg`.
    76 Sprays have to be configured in `theme.cfg`.
       
    77 
       
    78 == Weapons and utilities ==
       
    79 You can replace certain images of weapons and utilities. All these images are optional and have default images. The default images often serve as a good template to create your own graphics.
       
    80 
       
    81 === `amGirder.png` ===
       
    82 You can create a custom image for manually built girders (from the  “Construction” utility) by adding this file to your theme. Don’t confuse this with `Girder.png`! If unspecified, `Data/Graphics/amGirder.png` is used.
       
    83 
       
    84 === `Snowball.png` ===
       
    85 This is the image of the mudball when thrown. It has a size of 16×16 pixels. By default, `Data/Graphics/Snowball.png` is used.
       
    86 
       
    87 === `amSnowball.png` ===
       
    88 This is the image of the mudball with the hand of a hedgehog. It has a size of 128×128 pixels.
       
    89 
       
    90 By default, `Data/Graphics/amSnowball.png` is used.
    80 
    91 
    81 == Background ==
    92 == Background ==
    82 === `Sky.png` ===
    93 === `Sky.png` ===
    83 This image will be drawn far in the background behind the water, the horizont images and the landscape.
    94 This image will be drawn far in the background behind the water, the horizont images and the landscape.
    84 
    95