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replaced
193 Plays the sound `sound` and increases the wait time by `time`. |
193 Plays the sound `sound` and increases the wait time by `time`. |
194 |
194 |
195 ==== `AnimTurn(hog, dir)` ==== |
195 ==== `AnimTurn(hog, dir)` ==== |
196 Makes `hog` face in direction `dir`, where `dir` equals either `"Right"` or `"Left"`. |
196 Makes `hog` face in direction `dir`, where `dir` equals either `"Right"` or `"Left"`. |
197 |
197 |
198 ==== `AnimMove(hog, dir, x, y)` ==== |
198 ==== `AnimMove(hog, dir, x, y, maxMoveTime)` ==== |
199 Makes `hog` walk in direction `dir` (`"Right"` or `"Left"`) until either its horizontal coordinate equals `x` or its vertical coordinate equals `y`. |
199 Makes `hog` walk in direction `dir` (`"Right"` or `"Left"`) until either its horizontal coordinate equals `x` or its vertical coordinate equals `y`. `maxMoveTime` is optional. If specified, the animation will automatically end if this number of milliseconds have passed. |
200 |
200 |
201 ==== `AnimJump(hog, jumpType)` ==== |
201 ==== `AnimJump(hog, jumpType)` ==== |
202 Makes `hog` perform a jump of type `jumpType`, where `jumpType` is one of: |
202 Makes `hog` perform a jump of type `jumpType`, where `jumpType` is one of: |
203 |
203 |
204 * `"long"`: Long jump |
204 * `"long"`: Long jump |