equal
deleted
inserted
replaced
118 |
118 |
119 * `Health`: “health” of the barrel: Starts at 60, explodes at 0. |
119 * `Health`: “health” of the barrel: Starts at 60, explodes at 0. |
120 * `Boom`: Explosion size and damage (default: 75) |
120 * `Boom`: Explosion size and damage (default: 75) |
121 |
121 |
122 ==== `gtFlake` ==== |
122 ==== `gtFlake` ==== |
123 A little object which will, when colliding with the terrain, become part of the terrain. It is either a snowflake generated by the theme (examples are the Snow and Christmas themes) or a flake created by a land spray ([GearTypes#gtLandSpray `gtLandSpray`]). |
123 A little object which will, when colliding with the terrain, become part of the terrain. It is either a snowflake generated by the theme (examples are the Snow and Christmas themes) or a flake created by a land spray ([GearTypes#gtLandGun `gtLandGun`]). |
124 |
124 |
125 If the gear state flag `gsttmpFlag` is set, it is a flake from a land spray, otherwise, it is a snowflake. |
125 If the gear state flag `gsttmpFlag` is set, it is a flake from a land spray, otherwise, it is a snowflake. |
126 |
126 |
127 ==== `gtFlame` ==== |
127 ==== `gtFlame` ==== |
128 A single flame. |
128 A single flame. |