equal
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inserted
replaced
88 Damage indicator, displays a damage value. Looks similar to `vgtHealthTag`, but is smaller. |
88 Damage indicator, displays a damage value. Looks similar to `vgtHealthTag`, but is smaller. |
89 |
89 |
90 == `vgtSpeechBubble` == |
90 == `vgtSpeechBubble` == |
91 Displays a speech bubble. Use `HogSay` to spawn speech bubbles. |
91 Displays a speech bubble. Use `HogSay` to spawn speech bubbles. |
92 |
92 |
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93 * `Frame`: ID of the gear to which the speech bubble belongs |
93 * `FrameTicks`: Speech bubble type (`SAY_SAY`, `SAY_THINK` or `SAY_SHOUT`) |
94 * `FrameTicks`: Speech bubble type (`SAY_SAY`, `SAY_THINK` or `SAY_SHOUT`) |
94 |
95 |
95 == `vgtStraightShot` == |
96 == `vgtStraightShot` == |
96 Displays an arbitrary sprite which moves. A straight shot from a firearm like the Desert Eagle. The sprite it uses can be changed, so this can be used to display nearly every sprite. |
97 Displays an arbitrary sprite which moves. A straight shot from a firearm like the Desert Eagle. The sprite it uses can be changed, so this can be used to display nearly every sprite. |
97 |
98 |