equal
deleted
inserted
replaced
43 |
43 |
44 If `siPointType` was not used, the point type will default to “number of kills” and is displayed in the ranking like “Team 1 (2 kills)”. |
44 If `siPointType` was not used, the point type will default to “number of kills” and is displayed in the ranking like “Team 1 (2 kills)”. |
45 |
45 |
46 The default point type and the special point types (those with the exclamation mark) will get localized in the frontend, including numerus form and decimal point. Do not enclose these special values in `loc()` (see [LuaLibraryLocale]). |
46 The default point type and the special point types (those with the exclamation mark) will get localized in the frontend, including numerus form and decimal point. Do not enclose these special values in `loc()` (see [LuaLibraryLocale]). |
47 |
47 |
48 If you use the custom text with number, it will not be localized by the frontend. You can enclose it in `loc()` in Lua. However, this type doesn't support localization of the numerus form and decimal point, so only use this one as a last resort. |
48 If you use the custom text with number, it will not be localized by the frontend, but it's supposed to be localized in Lua instead, just use `loc()`. However, this type doesn't support localization of the numerus form and decimal point, so only use this one as a last resort. |
49 |
49 |
50 === Examples === |
50 === Examples === |
51 |
51 |
52 <code language="lua"> |
52 <code language="lua"> |
53 -- will automatically change the health icon to a star |
53 -- will automatically change the health icon to a star |