equal
deleted
inserted
replaced
306 * Start ammo (9 = infinite) |
306 * Start ammo (9 = infinite) |
307 * Crate probability (higher = more) |
307 * Crate probability (higher = more) |
308 * Ammo in crate |
308 * Ammo in crate |
309 * Delay |
309 * Delay |
310 |
310 |
311 In each section, each number represents one weapon. The order of these weapons is noted in the source code file `weapons.h` (https://hg.hedgewars.org/hedgewars/file/a79c1206bacd/QTfrontend/weapons.h#l24). This means the first number of a section is for the grenade, followed by the cluster bomb, then bazooka, and so on. |
311 In each section, each number represents one weapon. The order of these weapons is noted in the source code file `weapons.h` ([https://hg.hedgewars.org/hedgewars/file/tip/QTfrontend/weapons.h#l24]). This means the first number of a section is for the grenade, followed by the cluster bomb, then bazooka, and so on. |
312 |
312 |
313 == `schemes.ini` == |
313 == `schemes.ini` == |
314 Legacy file for game schemes for version 0.9.23 and older. Since 0.9.24, this file is no longer actively used, it is now only used to import schemes to the new format when the `Schemes/Game/` directory has not been created yet. |
314 Legacy file for game schemes for version 0.9.23 and older. Since 0.9.24, this file is no longer actively used, it is now only used to import schemes to the new format when the `Schemes/Game/` directory has not been created yet. |
315 |
315 |
316 === {{{[schemes]}}} === |
316 === {{{[schemes]}}} === |