equal
deleted
inserted
replaced
15 |
15 |
16 === Land objects === |
16 === Land objects === |
17 || *Gear type* || *Description* || |
17 || *Gear type* || *Description* || |
18 || `gtCase` || An ammo, utility or health crate || |
18 || `gtCase` || An ammo, utility or health crate || |
19 || `gtExplosives` || An explosive barrel || |
19 || `gtExplosives` || An explosive barrel || |
20 || `gtFlake` || A snowflake (can become part of terrain) || |
20 || `gtFlake` || A snowflake or a land spray flake || |
21 || `gtFlame` || A flame || |
21 || `gtFlame` || A flame || |
22 || `gtGrave` || A grave || |
22 || `gtGrave` || A grave || |
23 || `gtHedgehog` || A hedgehog || |
23 || `gtHedgehog` || A hedgehog || |
24 || `gtPortal` || A portal from the portable portal device || |
24 || `gtPortal` || A portal from the portable portal device || |
25 || `gtTarget` || A target || |
25 || `gtTarget` || A target || |
116 |
116 |
117 * `Health`: “health” of the barrel: Starts at 60, explodes at 0. |
117 * `Health`: “health” of the barrel: Starts at 60, explodes at 0. |
118 * `Boom`: Explosion size and damage (default: 75) |
118 * `Boom`: Explosion size and damage (default: 75) |
119 |
119 |
120 ==== `gtFlake` ==== |
120 ==== `gtFlake` ==== |
121 A snowflake which might become part of the terrain. |
121 A little object which will, when colliding with the terrain, become part of the terrain. It is either a snowflake generated by the theme (examples are the Snow and Christmas themes) or a flake created by a land spray (`gtLandSpray`). |
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122 |
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123 If the gear state flag `gsttmpFlag` is set, it is a flake from a land spray, otherwise, it is a snowflake. |
122 |
124 |
123 ==== `gtFlame` ==== |
125 ==== `gtFlame` ==== |
124 A single flame. |
126 A single flame. |
125 |
127 |
126 TODO: Flame size. |
128 TODO: Flame size. |
163 A flying saucer. Its fuel is stored in `Health` and starts at 2000, which stands for 100% fuel. The fuel value is reduced whenever the player taps one of the direction keys. The up direction costs 50 fuel and the left and right directions cost 10 fuel. |
165 A flying saucer. Its fuel is stored in `Health` and starts at 2000, which stands for 100% fuel. The fuel value is reduced whenever the player taps one of the direction keys. The up direction costs 50 fuel and the left and right directions cost 10 fuel. |
164 |
166 |
165 * `Health`: Amount of remaining fuel. `2000` denotes 100% fuel. |
167 * `Health`: Amount of remaining fuel. `2000` denotes 100% fuel. |
166 |
168 |
167 ==== `gtLandGun` ==== |
169 ==== `gtLandGun` ==== |
168 The land spray tool. |
170 The land spray tool. Creates `gtFlake` gears. |
169 |
171 |
170 * `Tag`: Spitting power of land spray (`5`-`20`). |
172 * `Tag`: Spitting power of land spray (`5`-`20`). |
171 * `Health`: Amount of fuel. `1000` denotes 100% fuel. |
173 * `Health`: Amount of fuel. `1000` denotes 100% fuel. |
172 |
174 |
173 ==== `gtParachute` ==== |
175 ==== `gtParachute` ==== |