equal
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inserted
replaced
58 === mask.png === |
58 === mask.png === |
59 Image defining the collision areas of the map. |
59 Image defining the collision areas of the map. |
60 |
60 |
61 * Pixels with _alpha value_ = 0 will not be subject to collision |
61 * Pixels with _alpha value_ = 0 will not be subject to collision |
62 * White pixels will be terrain |
62 * White pixels will be terrain |
63 * Red pixels will be indestructable terrain (regardless of game mode settings) |
63 * Red pixels will be indestructible terrain (regardless of game mode settings) |
|
64 * Black pixels will be terrain with background texture applied |
|
65 * Blue pixels will be ice |
64 |
66 |
65 *Examples:* |
67 *Examples:* |
66 * [http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Maps/Blizzard/mask.png Mask] of [http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Maps/Blizzard/map.png Blizzard Map] |
68 * [http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Maps/Blizzard/mask.png Mask] of [http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Maps/Blizzard/map.png Blizzard Map] |
67 (Transparent areas may not be recognizeable as such in your browser/image preview program, so open e.g. in [http://www.gimp.org/ Gimp]) |
69 (Transparent areas may not be recognizeable as such in your browser/image preview program, so open e.g. in [http://www.gimp.org/ Gimp]) |
68 |
70 |