VisualGearTypes.wiki
changeset 1164 3885b13d8ec8
parent 1163 1893051766fe
child 1166 23e6891cd2c0
equal deleted inserted replaced
1163:1893051766fe 1164:3885b13d8ec8
    36 || `vgtFeather` || Birdy's feather ||
    36 || `vgtFeather` || Birdy's feather ||
    37 || `vgtSmokeTrace` || Strange smoke-like cloud from mortar ||
    37 || `vgtSmokeTrace` || Strange smoke-like cloud from mortar ||
    38 || `vgtEvilTrace` || Strange red cloud from hellish hand-grenade ||
    38 || `vgtEvilTrace` || Strange red cloud from hellish hand-grenade ||
    39 || `vgtShell` || Bullet shell ||
    39 || `vgtShell` || Bullet shell ||
    40 || `vgtBulletHit` || Bullet impact animation ||
    40 || `vgtBulletHit` || Bullet impact animation ||
    41 || `vgtStraightShot` || Shot line from firearms like Desert Eagle. Also used to render arbitrary sprites like the “+” particles when gainin health || 
    41 || `vgtStraightShot` || Shot line from firearms like Desert Eagle. Also used to render arbitrary sprites like the “+” particles for gaining health || 
    42 
    42 
    43 == HUD ==
    43 == HUD ==
    44 || *Variable name* || *Short description* ||
    44 || *Variable name* || *Short description* ||
    45 || `vgtCircle` || Simple circle. Highly configurable! ||
    45 || `vgtCircle` || Simple circle. Highly configurable! ||
    46 || `vgtSmallDamageTag` || Small damage tag after hog damage. Useful to display a number in the game ||
    46 || `vgtSmallDamageTag` || Small damage tag after hog damage. Useful to display a number in the game ||