LuaLibraryAnimate.wiki
changeset 1985 39daa8abac0b
parent 1909 4bf4dda860e2
child 2077 514babfbad9e
equal deleted inserted replaced
1984:48fb7b41cccf 1985:39daa8abac0b
   154 Sets the position of `gear` to (`x`, `y`). If the optional argument `fall` does not equal `false` then the gear is given a small falling velocity in order to get around exact positioning.
   154 Sets the position of `gear` to (`x`, `y`). If the optional argument `fall` does not equal `false` then the gear is given a small falling velocity in order to get around exact positioning.
   155 
   155 
   156 === `AnimDisappear(gear, x, y)` ===
   156 === `AnimDisappear(gear, x, y)` ===
   157 Teleports the gear to (`x`, `y`), adding some effects at the previous position and sounds. Doesn’t follow the gear.
   157 Teleports the gear to (`x`, `y`), adding some effects at the previous position and sounds. Doesn’t follow the gear.
   158 
   158 
   159 === `AnimOutOfNowhere(gear, x, y)` ===
   159 === `AnimOutOfNowhere(gear [, x, y])` ===
   160 Teleports the gear to (`x`, `y`), adding effects and sounds at the final position. Follows gear.
   160 Teleports the gear to (`x`, `y`), adding effects and sounds at the final position. Follows gear. If `x` and `y` are not specified, gear will not teleport, only the animation is played.
   161 
   161 
   162 === `AnimTeleportGear(gear, x, y)` ===
   162 === `AnimTeleportGear(gear, x, y)` ===
   163 Teleports the gear to (`x`, `y`), adding effects and sounds both at the starting position and the final position. Follows gear.
   163 Teleports the gear to (`x`, `y`), adding effects and sounds both at the starting position and the final position. Follows gear.
   164 
   164 
   165 === `AnimVisualGear(gear, x, y, vgType, state, critical)` ===
   165 === `AnimVisualGear(gear, x, y, vgType, state, critical)` ===