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334 ==== `gtCreeper` ==== |
334 ==== `gtCreeper` ==== |
335 Used for an unfinished weapon that is internally known as the “Creeper”. |
335 Used for an unfinished weapon that is internally known as the “Creeper”. |
336 |
336 |
337 As of 1.0.0, it uses a rubber duck sprite (to be replaced). When released, it tries to walk and hop around on the terrain and tries to find a hog nearby. When it sees one, it will explode in a big explosion. |
337 As of 1.0.0, it uses a rubber duck sprite (to be replaced). When released, it tries to walk and hop around on the terrain and tries to find a hog nearby. When it sees one, it will explode in a big explosion. |
338 |
338 |
339 It's still pretty buggy and shouldn't be used for anything yet. It's unclear whether this weapon will ever be used. |
339 It's still pretty buggy and shouldn't be used for anything yet. It's unclear whether this weapon will ever be used. If this weapon is adopted, the name will probably change. |
340 |
340 |
341 ==== `gtDEagleShot` ==== |
341 ==== `gtDEagleShot` ==== |
342 A shot from a Desert Eagle. |
342 A shot from a Desert Eagle. |
343 |
343 |
344 * `Health`: How deep the bullet digs into land. Default: 50. |
344 * `Health`: How deep the bullet digs into land. Default: 50. |