changeset 796 | 445168937988 |
parent 795 | 0fe2af973d36 |
child 798 | 30c5f1ebd552 |
795:0fe2af973d36 | 796:445168937988 |
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477 * `Tag`: Color: `0`=red, `1`=green, `2`=cyan, `3`=yellow, `4`=violet, `5`=pink, `6`=orange, `7`=lime, `8`=white |
477 * `Tag`: Color: `0`=red, `1`=green, `2`=cyan, `3`=yellow, `4`=violet, `5`=pink, `6`=orange, `7`=lime, `8`=white |
478 |
478 |
479 ==== `gtCluster` ==== |
479 ==== `gtCluster` ==== |
480 A cluster from the cluster bomb (`gtClusterBomb`) or the mortar (`gtMortar`). |
480 A cluster from the cluster bomb (`gtClusterBomb`) or the mortar (`gtMortar`). |
481 |
481 |
482 * `Boom`: Explosion size and damage |
482 * `Boom`: Explosion size and damage. Default: 25 |
483 |
483 |
484 ==== `gtEgg` ==== |
484 ==== `gtEgg` ==== |
485 An egg from Birdy (`gtBirdy`) |
485 An egg from Birdy (`gtBirdy`) |
486 |
486 |
487 * `Boom`: Size of destroyed land and damage. Default: 10 |
487 * `Boom`: Size of destroyed land and damage. Default: 10 |
492 * `Timer`: How deep a successful hammer hit dig into land. 1 is the smallest possible depth. Using the value 0 will dig all the way to the water. Default: 125. |
492 * `Timer`: How deep a successful hammer hit dig into land. 1 is the smallest possible depth. Using the value 0 will dig all the way to the water. Default: 125. |
493 |
493 |
494 ==== `gtMelonPiece` ==== |
494 ==== `gtMelonPiece` ==== |
495 A cluster from a watermelon bomb (`gtWatermelon`) |
495 A cluster from a watermelon bomb (`gtWatermelon`) |
496 |
496 |
497 * `Boom`: Explosion size and damage. |
497 * `Boom`: Explosion size and damage. Default: 75 |
498 |
498 |
499 ==== `gtNapalmBomb` ==== |
499 ==== `gtNapalmBomb` ==== |
500 A bomb from the napalmn strike (`gtAirAttack`), will burst into fire. |
500 A bomb from the napalmn strike (`gtAirAttack`), will burst into fire. |
501 |
501 |
502 * `Timer`: Detonation timer (in milliseconds). Default: 1000 |
502 * `Timer`: Detonation timer (in milliseconds). Default: 1000 |