30 || `sndFirePunch2` || `Firepunch2.ogg` || shoryuken || … hedgehog does a shoryuken. || `sndFirePunch1` || “Take this!” || |
30 || `sndFirePunch2` || `Firepunch2.ogg` || shoryuken || … hedgehog does a shoryuken. || `sndFirePunch1` || “Take this!” || |
31 || `sndFirePunch3` || `Firepunch3.ogg` || shoryuken || … hedgehog does a shoryuken. || `sndFirePunch1` || “Hoar!” || |
31 || `sndFirePunch3` || `Firepunch3.ogg` || shoryuken || … hedgehog does a shoryuken. || `sndFirePunch1` || “Hoar!” || |
32 || `sndFirePunch4` || `Firepunch4.ogg` || shoryuken || … hedgehog does a shoryuken. || `sndFirePunch1` || “Har!” || |
32 || `sndFirePunch4` || `Firepunch4.ogg` || shoryuken || … hedgehog does a shoryuken. || `sndFirePunch1` || “Har!” || |
33 || `sndFirePunch5` || `Firepunch5.ogg` || shoryuken || … hedgehog does a shoryuken. || `sndFirePunch1` || “Woo!” || |
33 || `sndFirePunch5` || `Firepunch5.ogg` || shoryuken || … hedgehog does a shoryuken. || `sndFirePunch1` || “Woo!” || |
34 || `sndFirePunch6` || `Firepunch6.ogg` || shoryuken || … hedgehog does a shoryuken. || `sndFirePunch1` || “Ha-dee-wooztee-wooztee-woo!” || |
34 || `sndFirePunch6` || `Firepunch6.ogg` || shoryuken || … hedgehog does a shoryuken. || `sndFirePunch1` || “Ha-dee-wooztee-wooztee-woo!” || |
35 || `sndFirstBlood` || `Firstblood.ogg` || first damage || … a hedgehog dealt damage to an enemy hedgehog the first time in this round. || — || “This is only the beginning.” || |
35 || `sndFirstBlood` || `Firstblood.ogg` || first damage || … a hedgehog suffered from damage the first time in the match. || — || “This is only the beginning.” || |
36 || `sndFlawless` || `Flawless.ogg` || flawless victory || … a team won without any damage taken. || — || “Flawless victory!” || |
36 || `sndFlawless` || `Flawless.ogg` || flawless victory || … a team won without any damage taken. || — || “Flawless victory!” || |
37 || `sndHello` || `Hello.ogg` || generic greeting || … hedgehog is in the time box and waves hello or a player enters a room in online play. || — || “Hi!” || |
37 || `sndHello` || `Hello.ogg` || generic greeting || … hedgehog is in the time box and waves hello or a player enters a room in online play. || — || “Hi!” || |
38 || `sndHmm` || `Hmm.ogg` || thinking || … turn of a remote team (in network games) or a computer team starts || — || “Hmm …” || |
38 || `sndHmm` || `Hmm.ogg` || thinking || … turn of a remote team (in network games) or a computer team starts || — || “Hmm …” || |
39 || `sndHurry` || `Hurry.ogg` || hustle || … 5 seconds on the clock are remaining. || — || “Hurry!” || |
39 || `sndHurry` || `Hurry.ogg` || hustle || … 5 seconds on the clock are remaining. || — || “Hurry!” || |
40 || `sndIllGetYou` || `Illgetyou.ogg` || threatening the enemy || … after hog got hit. || — || “You’ve ticked off the wrong hog, buddy.” || |
40 || `sndIllGetYou` || `Illgetyou.ogg` || threatening the enemy || … after hog got hit. || — || “You’ve ticked off the wrong hog, buddy.” || |