equal
deleted
inserted
replaced
125 || `0` || Normal destroyable terrain. Note that this is the case when no other land flag is set. || |
125 || `0` || Normal destroyable terrain. Note that this is the case when no other land flag is set. || |
126 |
126 |
127 == More globals == |
127 == More globals == |
128 More globals are at at [GearTypes Gear Types] , [AmmoTypes Ammo Types], [Sounds], [States], [Sprites], [VisualGearTypes Visual Gear Types]. |
128 More globals are at at [GearTypes Gear Types] , [AmmoTypes Ammo Types], [Sounds], [States], [Sprites], [VisualGearTypes Visual Gear Types]. |
129 |
129 |
130 Note: Some globals are specific to a few functions only and are not mentioned explicitly here; they are instead documented at the corresponding function (example: effect types for [LuaGears#SetEffect SetEffect]). |
130 Note: Some globals are specific to a few functions only and are not mentioned explicitly here; they are instead documented at the corresponding function (example: effect types for the `SetEffect` function). |