GearTypes.wiki
changeset 420 55be67135696
parent 349 f6b3a80a6f92
child 422 1e8c89d93ea9
equal deleted inserted replaced
419:861e9e89e19c 420:55be67135696
       
     1 This is a list of (hopefully) all gear types, along with a short description and the interpretation of the gear’s tag (see `GetTag` and `SetTag` in [LuaAPI]).
       
     2 
       
     3 Please note this list is still mostly TODO.
       
     4 
       
     5 || Gear type || Description || Meaning of tag ||
       
     6 || gtATStartGame || TODO || TODO ||
       
     7 || gtATFinishGame || TODO || TODO ||
       
     8 || gtWaterUp || If added, water will rise. Coordinates are ignored. || Number of pixels the water still has to rise. By default, the tag will have an initial value of 47. The gear will be removed when the tag equals 0. ||
       
     9 || gtAddAmmo || TODO || TODO ||
       
    10 || gtGenericFaller || TODO || TODO ||
       
    11 || gtTarget || a target, useful in target practice missions. || TODO ||
       
    12 || gtCase || an ammo, utility or health crate || TODO ||
       
    13 || gtExplosives || TODO || TODO ||
       
    14 || gtFlake || TODO || TODO ||
       
    15 || gtFlame || a flame || between 0-32 (TODO) ||
       
    16 || gtGrave || a grave from a dead hedgehog || TODO ||
       
    17 || gtHedgehog || a hedgehog || used for animation. 0 = no animation plays. Other value: animation plays ||
       
    18 || gtRope || a rope || TODO ||
       
    19 || gtTardis || a !TimeBox || TODO ||
       
    20 || gtParachute || a parachute || TODO ||
       
    21 || gtJetpack || a flying saucer || TODO ||
       
    22 || gtGirder || a girder || TODO ||
       
    23 || gtTeleport || teleportation || TODO ||
       
    24 || gtSwitcher || switch hedgehog || TODO ||
       
    25 || gtPortal || a portal from the portable portal device || TODO ||
       
    26 || gtLandGun || the land spray tool || power of land spray (0-10) ||
       
    27 || gtBee || homing bee || wheather the bee is underwater (0 = no, 1 = yes) ||
       
    28 || gtFirePunch || shoryuken || Y coordinate ||
       
    29 || gtDrill || drill rocket || used for drill strike. If 1, then first impact occoured already ||
       
    30 || gtFlamethrower || a flamethrower || power of flamethrower (0-10) ||
       
    31 || gtResurrector || resurrection || TODO ||
       
    32 || gtAirAttack || The airplane of an air attack || direction of airplane (-1 = left, 1 = right) ||
       
    33 || gtCake || a cake || A timer for the final “sitting down” animation. It starts at 0 and will be destroyed when it reaches 2250. ||
       
    34 || gtRCPlane || a RC plane || dX speed??? ||
       
    35 || gtBirdy || Birdy || facing direction (left = -1, right = 1) ||
       
    36 || gtEgg || an egg from birdy || TODO ||
       
    37 || gtGrenade || a grenade || TODO ||
       
    38 || gtShell || a bazooka shell (projectile) || TODO ||
       
    39 || gtShotgunShot || a shot from a shotgun || TODO ||
       
    40 || gtPickHammer || a pickhammer || TODO ||
       
    41 || gtMine || a mine || TODO ||
       
    42 || gtDEagleShot || a shot from a desert eagle || TODO ||
       
    43 || gtDynamite || a dynamite || TODO ||
       
    44 || gtClusterBombe || a cluster bomb || TODO ||
       
    45 || gtCluster || a cluster from the cluster bomb or the mortar || TODO ||
       
    46 || gtShover || used by baseball bat (TODO) || TODO ||
       
    47 || gtAirBomb || a bomb from the air attack or the RC plane || TODO ||
       
    48 || gtBlowTorch || a blowtorch || TODO ||
       
    49 || gtMortar || a mortar || TODO ||
       
    50 || gtWhip || a whip || TODO ||
       
    51 || gtKamikaze || an ongoing kamikaze || TODO ||
       
    52 || gtSeduction || seduction || TODO ||
       
    53 || gtWatermelon || a watermelon bomb, still intact || TODO ||
       
    54 || gtMelonPiece || a cluster from a watermelon bomb || TODO || 
       
    55 || gtHellishBomb || a hellish hand-grenade || TODO ||
       
    56 || gtBallGun || a ballgun || TODO ||
       
    57 || gtBall || a ball from the ball gun || Color: 0=red, 1=green, 2=cyan, 3=yellow, 4=violet, 5=pink, 6=orange, 7=lime, 8=white ||
       
    58 || gtSniperRifleShot || a shot from the sniper rifle || TODO ||
       
    59 || gtMolotov || a molotov cocktail || TODO ||
       
    60 || gtPiano || piano from piano strike || TODO ||
       
    61 || gtGasBomb || an old limburger || TODO ||
       
    62 || gtSineGunShot || a shot from the sine gun || TODO ||
       
    63 || gtSMine || a sticky mine || TODO ||
       
    64 || gtPoisonCloud || a poisonous cloud, makes hedgehogs sick on contact || TODO ||
       
    65 || gtHammer || a hammer || TODO ||
       
    66 || gtHammerHit || TODO || TODO ||
       
    67 || gtNapalmBomb || a bomb from the napalmn strike, will burst into fire || TODO ||
       
    68 || gtSnowball || a mudball || TODO ||
       
    69 || gtIceGun || a freezer || TODO ||
       
    70 || gtKnife || a cleaver || TODO ||
       
    71 
       
    72 
       
    73 Here is an excerpt from the Hedgewars source code:
       
    74 {{{
       
    75     TGearType = (gtFlame, gtHedgehog, gtMine, gtCase, gtExplosives, // these gears should be avoided when searching a spawn place
       
    76         gtGrenade, gtShell, gtGrave, gtBee, // 8
       
    77         gtShotgunShot, gtPickHammer, gtRope, // 11
       
    78         gtDEagleShot, gtDynamite, gtClusterBomb, gtCluster, gtShover, // 16
       
    79         gtFirePunch, gtATStartGame, // 18
       
    80         gtATFinishGame, gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, // 23
       
    81         gtGirder, gtTeleport, gtSwitcher, gtTarget, gtMortar, // 28
       
    82         gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 34
       
    83         gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40
       
    84         gtSniperRifleShot, gtJetpack, gtMolotov, gtBirdy, // 44
       
    85         gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 50
       
    86         gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 55
       
    87         gtNapalmBomb, gtSnowball, gtFlake, {gtStructure,} gtLandGun, gtTardis, // 61
       
    88         gtIceGun, gtAddAmmo, gtGenericFaller, gtKnife); // 65
       
    89 }}}
     1 For a current list of the gears look at hedgewars/uTypes.pas at
    90 For a current list of the gears look at hedgewars/uTypes.pas at
     2 the TGearType enumeration.
    91 the TGearType enumeration.
     3 http://code.google.com/p/hedgewars/source/browse/hedgewars/uTypes.pas#92
    92 http://code.google.com/p/hedgewars/source/browse/hedgewars/uTypes.pas#92
     4 {{{
    93 
     5     TGearType = (gtGrenade, gtHedgehog, gtShell, gtGrave, gtBee,
       
     6             gtShotgunShot, gtPickHammer, gtRope, gtMine, gtCase,
       
     7             gtDEagleShot, gtDynamite, gtClusterBomb, gtCluster, gtShover,
       
     8             gtFlame, gtFirePunch, gtATStartGame,
       
     9             gtATFinishGame, gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch,
       
    10             gtGirder, gtTeleport, gtSwitcher, gtTarget, gtMortar,
       
    11             gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece,
       
    12             gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane,
       
    13             gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives, gtBirdy,
       
    14             gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower,
       
    15             gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector,
       
    16             gtNapalmBomb, gtSnowball, gtFlake, gtStructure, gtLandGun, gtTardis,
       
    17             gtIceGun, gtAddAmmo, gtGenericFaller, gtKnife);
       
    18 }}}
       
    19 Note: gtBomb and gtShell were named gtAmmo_Bomb and gtAmmo_Grenade before 0.9.14
    94 Note: gtBomb and gtShell were named gtAmmo_Bomb and gtAmmo_Grenade before 0.9.14