42 || *Identifier* || *Description (active state)* || |
42 || *Identifier* || *Description (active state)* || |
43 || `gfOneClanMode` || Used when only one clan is in the game. This game flag is primarily used for training missions. || |
43 || `gfOneClanMode` || Used when only one clan is in the game. This game flag is primarily used for training missions. || |
44 || `gfMultiWeapon` || Shooting any weapon enters multi-shot mode with infinite shots. The remaining shots counter for weapons like shotgun is suppressed. Intended for target practice missions, not recommended for anything else. || |
44 || `gfMultiWeapon` || Shooting any weapon enters multi-shot mode with infinite shots. The remaining shots counter for weapons like shotgun is suppressed. Intended for target practice missions, not recommended for anything else. || |
45 || `gfSwitchHog` || Free hog switching at turn start || |
45 || `gfSwitchHog` || Free hog switching at turn start || |
46 || `gfDivideTeams` || Each clan will start in its own side of the terrain. No effect if `gfPlaceHog` is active. || |
46 || `gfDivideTeams` || Each clan will start in its own side of the terrain. No effect if `gfPlaceHog` is active. || |
47 || `gfBorder` || An indestructible border is active on the left, top and right side of the map |
47 || `gfBorder` || An indestructible border is active on the left, top and right sides of the map || |
48 || `gfBottomBorder` || There is an indestructable border at the bottom of the map. || |
48 || `gfBottomBorder` || There is an indestructable border at the bottom of the map. || |
49 || `gfShoppaBorder` || The terrain edge will be replaced by a decorative black/yellow “danger stripe”. This has no gameplay effect. || |
49 || `gfShoppaBorder` || The terrain edge will be replaced by a decorative black/yellow “danger stripe”. This has no gameplay effect. || |
50 || `gfSolidLand` || The terrain is indestructible (with some exceptions). || |
50 || `gfSolidLand` || The terrain is indestructible (with some exceptions). || |
51 || `gfLowGravity` || The gravity is low (50%). || |
51 || `gfLowGravity` || The gravity is low (50%). || |
52 || `gfLaserSight` || A laser sight is almost always active. || |
52 || `gfLaserSight` || A laser sight is almost always active. || |