37 === Weapons and main projectiles === |
37 === Weapons and main projectiles === |
38 List of weapons which can be directly used or launched by the players. |
38 List of weapons which can be directly used or launched by the players. |
39 If not noted otherwise, all times are in milliseconds. |
39 If not noted otherwise, all times are in milliseconds. |
40 |
40 |
41 || *Gear type* || *Description* || *Pos* || *Tag* || *Timer* || *Health* || |
41 || *Gear type* || *Description* || *Pos* || *Tag* || *Timer* || *Health* || |
42 || `gtAirAttack` || The airplane of an air attack || TODO || Direction of airplane (`-1` = left, `1` = right) || TODO || Number of bombs left (default: 6) || |
42 || `gtAirAttack` || The airplane of an airborne attack || Type of airborne attack: 0=Air Attack, 1=Mine Strike, 2=Napalm, 3=Drill Strike || Direction of airplane (`-1` = left, `1` = right) || TODO || Number of bombs left (default: 6) || |
43 || `gtAirMine` || An air mine || Air friction. Higher values mean slower movement || TODO || Detonation timer (after activation). || TODO || |
43 || `gtAirMine` || An air mine || Air friction. Higher values mean slower movement || TODO || Detonation timer (after activation). || TODO || |
44 || `gtBallGun` || A ballgun || TODO || TODO || Remaining usage time, default is 5001. One ball is fired every 100ms. || TODO || |
44 || `gtBallGun` || A ballgun || TODO || TODO || Remaining usage time, default is 5001. One ball is fired every 100ms. || TODO || |
45 || `gtBee` || Homing bee || TODO || wheather the bee is underwater (`0` = no, `1` = yes) || Used for pre-homing time and max. flight timer after started homing || TODO || |
45 || `gtBee` || Homing bee || TODO || wheather the bee is underwater (`0` = no, `1` = yes) || Used for pre-homing time and max. flight timer after started homing || TODO || |
46 || `gtBirdy` || Birdy || TODO || facing direction (`-1` = left, `1` = right) || TODO || “Flapping energy” left, default is 2000. This “energy” works exactly like for the flying saucer. || |
46 || `gtBirdy` || Birdy || TODO || facing direction (`-1` = left, `1` = right) || TODO || “Flapping energy” left, default is 2000. This “energy” works exactly like for the flying saucer. || |
47 || `gtBlowTorch` || A blowtorch || TODO || TODO || Remaining usage time in ms, default is 7500. || TODO || |
47 || `gtBlowTorch` || A blowtorch || TODO || TODO || Remaining usage time in ms, default is 7500. || TODO || |
89 || `gtNapalmBomb` || A bomb from the napalmn strike, will burst into fire || TODO || TODO || TODO || TODO || |
89 || `gtNapalmBomb` || A bomb from the napalmn strike, will burst into fire || TODO || TODO || TODO || TODO || |
90 || `gtPoisonCloud` || A poisonous cloud, makes hedgehogs sick on contact || TODO || TODO || Remaining “life time”, default: 5000 || TODO || |
90 || `gtPoisonCloud` || A poisonous cloud, makes hedgehogs sick on contact || TODO || TODO || Remaining “life time”, default: 5000 || TODO || |
91 |
91 |
92 === Other === |
92 === Other === |
93 || *Gear type* || *Description* || *Pos* || *Tag* || *Timer* || *Health* || |
93 || *Gear type* || *Description* || *Pos* || *Tag* || *Timer* || *Health* || |
94 || `gtAddAmmo` || TODO || TODO || TODO || TODO || TODO || |
94 || `gtAddAmmo` || Used to add some weapon or utilty to a hedgehog. The gear is added when a crate has been collected. || TODO || TODO || TODO || TODO || |
95 || `gtATStartGame` || TODO || TODO || TODO || TODO || TODO || |
95 || `gtATStartGame` || TODO || TODO || TODO || TODO || TODO || |
96 || `gtATFinishGame` || TODO || TODO || TODO || TODO || TODO || |
96 || `gtATFinishGame` || TODO || TODO || TODO || TODO || TODO || |
97 || `gtGenericFaller` || TODO || TODO || TODO || TODO || TODO || |
97 || `gtGenericFaller` || TODO || TODO || TODO || TODO || TODO || |
98 || `gtWaterUp` || If added, water will rise. || _ignored_ || Number of pixels the water still has to rise. By default, the tag will have an initial value of `47`. The gear will be removed when the tag equals `0`. || TODO || TODO || |
98 || `gtWaterUp` || If added, water will rise. || _ignored_ || Number of pixels the water still has to rise. By default, the tag will have an initial value of `47`. The gear will be removed when the tag equals `0`. || TODO || TODO || |
99 |
99 |