GearTypes.wiki
changeset 609 688158bfc7f7
parent 607 dde757edd995
child 631 d235a7a45fbe
equal deleted inserted replaced
608:9a49d69316f2 609:688158bfc7f7
    37 === Weapons and main projectiles ===
    37 === Weapons and main projectiles ===
    38 List of weapons which can be directly used or launched by the players.
    38 List of weapons which can be directly used or launched by the players.
    39 If not noted otherwise, all times are in milliseconds.
    39 If not noted otherwise, all times are in milliseconds.
    40 
    40 
    41 || *Gear type* || *Description* || *Pos* || *Tag* || *Timer* || *Health* ||
    41 || *Gear type* || *Description* || *Pos* || *Tag* || *Timer* || *Health* ||
    42 || `gtAirAttack` || The airplane of an air attack || TODO || Direction of airplane (`-1` = left, `1` = right) || TODO || Number of bombs left (default: 6) ||
    42 || `gtAirAttack` || The airplane of an airborne attack || Type of airborne attack: 0=Air Attack, 1=Mine Strike, 2=Napalm, 3=Drill Strike || Direction of airplane (`-1` = left, `1` = right) || TODO || Number of bombs left (default: 6) ||
    43 || `gtAirMine` || An air mine || Air friction. Higher values mean slower movement || TODO || Detonation timer (after activation). || TODO ||
    43 || `gtAirMine` || An air mine || Air friction. Higher values mean slower movement || TODO || Detonation timer (after activation). || TODO ||
    44 || `gtBallGun` || A ballgun || TODO || TODO || Remaining usage time, default is 5001. One ball is fired every 100ms. || TODO ||
    44 || `gtBallGun` || A ballgun || TODO || TODO || Remaining usage time, default is 5001. One ball is fired every 100ms. || TODO ||
    45 || `gtBee` || Homing bee || TODO || wheather the bee is underwater (`0` = no, `1` = yes) || Used for pre-homing time and max. flight timer after started homing || TODO ||
    45 || `gtBee` || Homing bee || TODO || wheather the bee is underwater (`0` = no, `1` = yes) || Used for pre-homing time and max. flight timer after started homing || TODO ||
    46 || `gtBirdy` || Birdy || TODO || facing direction (`-1` = left, `1` = right) || TODO || “Flapping energy” left, default is 2000. This “energy” works exactly like for the flying saucer. ||
    46 || `gtBirdy` || Birdy || TODO || facing direction (`-1` = left, `1` = right) || TODO || “Flapping energy” left, default is 2000. This “energy” works exactly like for the flying saucer. ||
    47 || `gtBlowTorch` || A blowtorch || TODO || TODO || Remaining usage time in ms, default is 7500. || TODO ||
    47 || `gtBlowTorch` || A blowtorch || TODO || TODO || Remaining usage time in ms, default is 7500. || TODO ||
    89 || `gtNapalmBomb` || A bomb from the napalmn strike, will burst into fire || TODO || TODO || TODO || TODO ||
    89 || `gtNapalmBomb` || A bomb from the napalmn strike, will burst into fire || TODO || TODO || TODO || TODO ||
    90 || `gtPoisonCloud` || A poisonous cloud, makes hedgehogs sick on contact || TODO || TODO || Remaining “life time”, default: 5000 || TODO ||
    90 || `gtPoisonCloud` || A poisonous cloud, makes hedgehogs sick on contact || TODO || TODO || Remaining “life time”, default: 5000 || TODO ||
    91 
    91 
    92 === Other ===
    92 === Other ===
    93 || *Gear type* || *Description* || *Pos* || *Tag* || *Timer* || *Health* ||
    93 || *Gear type* || *Description* || *Pos* || *Tag* || *Timer* || *Health* ||
    94 || `gtAddAmmo` || TODO || TODO || TODO || TODO || TODO ||
    94 || `gtAddAmmo` || Used to add some weapon or utilty to a hedgehog. The gear is added when a crate has been collected. || TODO || TODO || TODO || TODO ||
    95 || `gtATStartGame` || TODO || TODO || TODO || TODO || TODO ||
    95 || `gtATStartGame` || TODO || TODO || TODO || TODO || TODO ||
    96 || `gtATFinishGame` || TODO || TODO || TODO || TODO || TODO ||
    96 || `gtATFinishGame` || TODO || TODO || TODO || TODO || TODO ||
    97 || `gtGenericFaller` || TODO || TODO || TODO || TODO || TODO ||
    97 || `gtGenericFaller` || TODO || TODO || TODO || TODO || TODO ||
    98 || `gtWaterUp` || If added, water will rise. || _ignored_ || Number of pixels the water still has to rise. By default, the tag will have an initial value of `47`. The gear will be removed when the tag equals `0`. || TODO || TODO ||
    98 || `gtWaterUp` || If added, water will rise. || _ignored_ || Number of pixels the water still has to rise. By default, the tag will have an initial value of `47`. The gear will be removed when the tag equals `0`. || TODO || TODO ||
    99 
    99