GearTypes.wiki
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parent 1236 5011c573bded
child 1261 b9b3dff16331
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   100 
   100 
   101 == Long descriptions and values ==
   101 == Long descriptions and values ==
   102 This section gives longer description of the various gear types and how their values (i.e. tag, pos, timer, health, etc.) are interpreted. The gear values are pretty chaotic, so they are described for each gear seperately. Use the various setter and getter functions for gears to modifiy the gear values.
   102 This section gives longer description of the various gear types and how their values (i.e. tag, pos, timer, health, etc.) are interpreted. The gear values are pretty chaotic, so they are described for each gear seperately. Use the various setter and getter functions for gears to modifiy the gear values.
   103 
   103 
   104 In Lua, use the functions `GetGearPos`, `SetGearPos`, `GetTag`, `SetTag`, `GetTimer`, `SetTimer`, `GetHealth`, `SetHealth`, `GetFlightTime`, `SetFlightTime`, `GetGearValues` and `SetGearValues` to query or modify the gear values.
   104 In Lua, use the functions `GetGearPos`, `SetGearPos`, `GetTag`, `SetTag`, `GetTimer`, `SetTimer`, `GetHealth`, `SetHealth`, `GetFlightTime`, `SetFlightTime`, `GetGearValues` and `SetGearValues` to query or modify the gear values.
   105 Note: The gear value “`Boom`” will be introduced in Hedgewars 0.9.23.
   105 Note: The gear value “`Boom`” has been introduced in Hedgewars 0.9.23.
   106 
   106 
   107 === Land objects ===
   107 === Land objects ===
   108 This is a list of gears which usually stay on the land for a long time and stay for several rounds and can’t normally directly placed by players.
   108 This is a list of gears which usually stay on the land for a long time and stay for several rounds and can’t normally directly placed by players.
   109 
   109 
   110 ==== `gtCase` ====
   110 ==== `gtCase` ====