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1 #summary Lua library documentation: Animate |
1 #summary Lua library documentation: Animate |
2 |
2 #labels !LuaLibrary |
3 = Lua library: `Animate` = |
3 = Lua library: `Animate` = |
4 |
4 |
5 This library provides functions that aid cinematic/cut-scene creation and functions for handling events. |
5 This library provides functions that aid cinematic/cut-scene creation and functions for handling events. |
6 |
6 |
7 In order to use its full potential, the following lines need to be at the beginning of `onGameTick`. |
7 In order to use its full potential, the following lines need to be at the beginning of `onGameTick`. |