LuaStats.wiki
changeset 1929 70af40ea30f8
parent 1928 9f6f8a9b85f8
child 1930 d172612eb30a
equal deleted inserted replaced
1928:9f6f8a9b85f8 1929:70af40ea30f8
    34 For `siPointType`, we support a few common point types. Just set `statMessage` to one of the following special values below:
    34 For `siPointType`, we support a few common point types. Just set `statMessage` to one of the following special values below:
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    35 
    36 || *Value of `statMessage`* || *Meaning* || *How it may appear in team rankings* ||
    36 || *Value of `statMessage`* || *Meaning* || *How it may appear in team rankings* ||
    37 || `"!POINTS"` || Number of points || Team 1 (25 points) ||
    37 || `"!POINTS"` || Number of points || Team 1 (25 points) ||
    38 || `"!CRATES"` || Number of crates || Team 1 (25 crates) ||
    38 || `"!CRATES"` || Number of crates || Team 1 (25 crates) ||
    39 || `"!TIME"` || Number of millisecons || Team 1 (0.025 seconds) ||
    39 || `"!TIME"` || Number of milliseconds, shown as seconds with 3 decimal places || Team 1 (0.025 seconds) ||
       
    40 || `"!TIME0"` ... `“!TIME3` || Number of milliseconds, shown as seconds with the decimal places specified in the number (e.g. `"!TIME2"` for 2 decimal places) || Team 1 (0.02 seconds) ||
    40 || `"!EMPTY"` || Don't display anything besides the team name || Team 1 ||
    41 || `"!EMPTY"` || Don't display anything besides the team name || Team 1 ||
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    42 The special values will get properly localized in the frontend, like the proper translation of the numerus form and the decimal point.
    43 The special values will get properly localized in the frontend, like the proper translation of the numerus form and the decimal point.
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    44 If you use any other value, Hedgewars will use this string literally, but there will be no proper localization of the numerus form.
    45 If you use any other value, Hedgewars will use this string literally, but there will be no proper localization of the numerus form.