56 || `sndTraitor` || `Traitor.ogg` || calling someone a traitor || … a hedgehog mostly does damage to hedgehogs of the same team. || “Why, you backstabbing little!” || |
56 || `sndTraitor` || `Traitor.ogg` || calling someone a traitor || … a hedgehog mostly does damage to hedgehogs of the same team. || “Why, you backstabbing little!” || |
57 || `sndUhOh` || `Uh-oh.ogg` || imminent danger || … a heavy explosive (i.e. dynamite or hellish hand grenade) is dangerously close to a hedgehog and about to detonate. || “Uh-oh!” || |
57 || `sndUhOh` || `Uh-oh.ogg` || imminent danger || … a heavy explosive (i.e. dynamite or hellish hand grenade) is dangerously close to a hedgehog and about to detonate. || “Uh-oh!” || |
58 || `sndVictory` || `Victory.ogg` || victory || … a team wins with at least 1 hedgehog lost on their side. || “Victory is ours!” || |
58 || `sndVictory` || `Victory.ogg` || victory || … a team wins with at least 1 hedgehog lost on their side. || “Victory is ours!” || |
59 || `sndWatchIt` || `Watchit.ogg` || clumsy outcome || … a hedgehog clumsily deals damage to clam members. || “Watch where you’re shooting!” || |
59 || `sndWatchIt` || `Watchit.ogg` || clumsy outcome || … a hedgehog clumsily deals damage to clam members. || “Watch where you’re shooting!” || |
60 || `sndYesSir` || `Yessir.ogg` || turn start || … the turn of your own team begins (not played for computer players and teams controlled by players over the network, see `sndIllGetYou` and `sndJustYouWait`). || “Yes, sir!” || |
60 || `sndYesSir` || `Yessir.ogg` || turn start || … the turn of your own team begins (not played for computer players and teams controlled by players over the network, see `sndIllGetYou` and `sndJustYouWait`). || “Yes, sir!” || |
61 || `sndRegret` || `Youllregretthat.ogg` || enemy turn || … an enemy team attacked your hedgehog, but did not kill it. || “You gonna wish you haven’t done that.” || |
61 || `sndRegret` || `Youllregretthat.ogg` || vow for revenge || … an enemy team attacked your hedgehog, but did not kill it. || “You gonna wish you haven’t done that.” || |
62 |
62 |
63 Note: The “General idea” gives the rough idea/style this taunt is supposed to have. This is just a guideline, you do not have to follow this. But following this makes it easier to re-use taunts in future versions and game styles. |
63 Note: The “General idea” gives the rough idea/style this taunt is supposed to have. This is just a guideline, you do not have to follow this. But following this makes it easier to re-use taunts in future versions and game styles. |
64 The “Used when …” column says when the taunt is actually used in the current Hedgewars version. Note the usage in styles is not mentioned here. |
64 The “Used when …” column says when the taunt is actually used in the current Hedgewars version. Note the usage in styles is not mentioned here. |
65 |
65 |
66 Note: `sndIllGetYou` and `sndIllGetYou` might be changed in future due to their confusing names. To be safe, keep the general idea of “threatening the enemy” in mind, then it should be safe. https://issues.hedgewars.org/show_bug.cgi?id=184 |
66 Note: `sndIllGetYou` and `sndIllGetYou` might be changed in future due to their confusing names. To be safe, keep the general idea of “threatening the enemy” in mind, then it should be safe. https://issues.hedgewars.org/show_bug.cgi?id=184 |
67 |
67 |
68 == List of *unused* taunt files == |
68 == List of *unused* taunt files == |
69 There are a couple of taunt files found in the repository which *aren't used in the game*. Adding these files to your voice pack won't have any effect. But maybe, just maybe, there might be a slim possibility of a slight chance that these taunts might probably be supported in future Hedgewars versions, if you are lucky. Maybe. So you might want to consider these files. Or not. |
69 There are a couple of taunt files found in the repository which *aren't used in the game*. Adding these files to your voice pack won't have any effect. But maybe, just maybe, there might be a slim possibility of a slight chance that these taunts might probably be supported in future Hedgewars versions, if you are lucky. Maybe. So you might want to consider these files. Or not. |
70 |
70 |
71 || *File name* || *Supposedly used when …* || *Example* || |
71 || *File name* || *Supposedly used when …* || *Example* || |
72 || `Amazing.ogg` || _Unknown_ || “Amazing!” || |
72 || `Amazing.ogg` || … a great turn was done || “Amazing!” || |
73 || `Brilliant.ogg` || _Unknown_ || “Brilliant!” || |
73 || `Brilliant.ogg` || … a great turn was done || “Brilliant!” || |
74 || `Bugger.ogg` || _Unknown_ || “Bugger!” || |
74 || `Bugger.ogg` || … hedgehog hurts itself only || “Bugger!” || |
75 || `Bungee.ogg` || … hog does bungee-jumping || “Geronimo!” || |
75 || `Bungee.ogg` || … hog does bungee-jumping (note: there is no bungee rope in Hedgewars) || “Geronimo!” || |
76 || `Cutitout.ogg` || … hog was repeatedly attacked || “Oy! Cut it out!” || |
76 || `Cutitout.ogg` || … hog was repeatedly attacked || “Oy! Cut it out!” || |
77 || `Drat.ogg` || _Unknown_ || “Drat!” || |
77 || `Drat.ogg` || … hedgehog hurts itself only || “Drat!” || |
78 || `Excellent.ogg` || _Unknown_ || “I bet that looks all too easy.” || |
78 || `Excellent.ogg` || _Unknown_ || “I bet that looks all too easy.” || |
79 || `FlawlessPossibility.ogg` || _Unknown_ || _Unknown_ || |
79 || `FlawlessPossibility.ogg` || _Unknown_ || _Unknown_ || |
80 || `Fire.ogg` || … hog attack || “Attack!” || |
80 || `Fire.ogg` || … hog attack || “Attack!” || |
81 || `Gonnagetyou.ogg` || _Unknown_ || “You just made my hit list!” || |
81 || `Gonnagetyou.ogg` || … vowing for revenge || “You just made my hit list!” || |
82 || `Grenade.ogg` || … a grenade is about to blow up near a hog. || “Grenade!” || |
82 || `Grenade.ogg` || … a grenade is about to blow up near a hog. || “Grenade!” || |
83 || `Hmm.ogg` || _Unknown_ || “Hmm …” || |
83 || `Hmm.ogg` || … hedgehog is thinking || “Hmm …” || |
84 || `Leavemealone.ogg` || _Unknown_ || ''Dude! Leave me alone!'' || |
84 || `Leavemealone.ogg` || … hedgehog was attacked repeatedly. || ''Dude! Leave me alone!'' || |
85 || `Ohdear.ogg` || … hog dies. || “Oh dear!” || |
85 || `Ohdear.ogg` || … hog dies. || “Oh dear!” || |
86 || `Perfect.ogg` || _Unknown_ || “I bet that stings a bit.” || |
86 || `Perfect.ogg` || … a perfect shot was made. || “I bet that stings a bit.” || |
87 || `Revenge.ogg` || … hog attacked an enemy who attacked him/her before || “I got you back! Na-na-na-na-na-na!” || |
87 || `Revenge.ogg` || … hog attacked an enemy who attacked him/her before || “I got you back! Na-na-na-na-na-na!” || |
88 || `Runaway.ogg` || … something is going to blow up near the active hog || “Run away!” || |
88 || `Runaway.ogg` || … something is going to blow up near the active hog || “Run away!” || |
89 || `Solong.ogg` || … hog dies. || “Tell my mum I love her!” || |
89 || `Solong.ogg` || … hog dies. || “Tell my mum I love her!” || |
90 || `Thisoneismine.ogg` || … crate drops close to hog. || “This one is mine!” || |
90 || `Thisoneismine.ogg` || … crate drops close to hog. || “This one is mine!” || |
91 || `VictoryPossibility.ogg` || _Unknown_ || “We stand victorious.” || |
91 || `VictoryPossibility.ogg` || _Unknown_ || “We stand victorious.” || |