equal
deleted
inserted
replaced
233 </blockquote> |
233 </blockquote> |
234 Example: |
234 Example: |
235 |
235 |
236 <code lang="lua"> gear = !AddGear(…) |
236 <code lang="lua"> gear = !AddGear(…) |
237 !FindPlace(gear, true, 0, LAND_WIDTH) -- places the gear randomly between 0 and LAND_WIDTH</code> |
237 !FindPlace(gear, true, 0, LAND_WIDTH) -- places the gear randomly between 0 and LAND_WIDTH</code> |
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238 === <tt>!HogTurnLeft(gearUid, boolean)</tt> === |
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239 |
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240 <blockquote>Faces the specified hog left or right. |
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241 </blockquote> |
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242 Example: |
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243 |
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244 <code lang="lua"> HogTurnLeft(CurrentHedgehog, true) -- turns CurrentHedgehog left |
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245 HogTurnLeft(CurrentHedgehog, false) -- turns CurrentHedgehog right</code> |
238 === <tt>!SetGearPosition(gearUid, x, y)</tt> === |
246 === <tt>!SetGearPosition(gearUid, x, y)</tt> === |
239 |
247 |
240 <blockquote>Places the specified gear exactly at the position (x,y). |
248 <blockquote>Places the specified gear exactly at the position (x,y). |
241 </blockquote> |
249 </blockquote> |
242 === <tt>!SetAmmo(ammoType, count, probability, delay, numberInCrate)</tt> === |
250 === <tt>!SetAmmo(ammoType, count, probability, delay, numberInCrate)</tt> === |