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332 * `Boom`: Explosion size and damage. Default: 75 |
332 * `Boom`: Explosion size and damage. Default: 75 |
333 |
333 |
334 ==== `gtCreeper` ==== |
334 ==== `gtCreeper` ==== |
335 Used for an unfinished weapon that is internally known as the “Creeper”. |
335 Used for an unfinished weapon that is internally known as the “Creeper”. |
336 |
336 |
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337 As of 1.0.0, it uses a rubber duck sprite (to be replaced). When released, it tries to walk and hop around on the terrain and tries to find a hog nearby. When it sees one, it will explode in a big explosion. |
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338 |
337 ==== `gtDEagleShot` ==== |
339 ==== `gtDEagleShot` ==== |
338 A shot from a Desert Eagle. |
340 A shot from a Desert Eagle. |
339 |
341 |
340 * `Health`: How deep the bullet digs into land. Default: 50. |
342 * `Health`: How deep the bullet digs into land. Default: 50. |
341 * `Boom`: Damage. Default: 7 |
343 * `Boom`: Damage. Default: 7 |