GearTypes.wiki
changeset 2041 7b22fb878196
parent 2040 132be33653aa
child 2042 68dd1e1e543c
equal deleted inserted replaced
2040:132be33653aa 2041:7b22fb878196
   332  * `Boom`: Explosion size and damage. Default: 75
   332  * `Boom`: Explosion size and damage. Default: 75
   333 
   333 
   334 ==== `gtCreeper` ====
   334 ==== `gtCreeper` ====
   335 Used for an unfinished weapon that is internally known as the “Creeper”.
   335 Used for an unfinished weapon that is internally known as the “Creeper”.
   336 
   336 
       
   337 As of 1.0.0, it uses a rubber duck sprite (to be replaced). When released, it tries to walk and hop around on the terrain and tries to find a hog nearby. When it sees one, it will explode in a big explosion.
       
   338 
   337 ==== `gtDEagleShot` ====
   339 ==== `gtDEagleShot` ====
   338 A shot from a Desert Eagle.
   340 A shot from a Desert Eagle.
   339 
   341 
   340  * `Health`: How deep the bullet digs into land. Default: 50.
   342  * `Health`: How deep the bullet digs into land. Default: 50.
   341  * `Boom`: Damage. Default: 7
   343  * `Boom`: Damage. Default: 7