5 = List of sounds = |
5 = List of sounds = |
6 With the exception of `sndNone`, this list is sorted alphabetically by variable name. |
6 With the exception of `sndNone`, this list is sorted alphabetically by variable name. |
7 |
7 |
8 || *Variable name* || *File name* || *Description* || |
8 || *Variable name* || *File name* || *Description* || |
9 || `sndNone` || *N/A* || Not a sound, this is used for the absense of a sound || |
9 || `sndNone` || *N/A* || Not a sound, this is used for the absense of a sound || |
10 || `sndAirMineImpact` || `airmine_impact.ogg` || Air mine hits land at high speed (0.9.23) || |
10 || `sndAirMineImpact` || `airmine_impact.ogg` || Air mine collides at high speed || |
11 || `sndBaseballBat` || `baseballbat.ogg` || Baseball bat is used || |
11 || `sndBaseballBat` || `baseballbat.ogg` || Baseball bat is used || |
12 || `sndBee` || `bee.ogg` || Looped bee flight sound in air || |
12 || `sndBee` || `bee.ogg` || Looped bee flight sound in air || |
13 || `sndBeeWater` || `beewater.ogg` || Looped bee flight sound in water || |
13 || `sndBeeWater` || `beewater.ogg` || Looped bee flight sound in water || |
14 || `sndBirdyLay` || `BirdyLay.ogg` || Birdy drops an egg || |
14 || `sndBirdyLay` || `BirdyLay.ogg` || Birdy drops an egg || |
15 || `sndBump` || `bump.ogg` || Hedgehog falls on land at high speed || |
15 || `sndBump` || `bump.ogg` || Hedgehog falls on land at high speed || |
16 || `sndBlowTorch` || `blowtorch.ogg` || Blowtorch is being used (0.9.23) || |
16 || `sndBlowTorch` || `blowtorch.ogg` || Blowtorch is being used || |
17 || `sndCountdown1` || `countdown1.ogg` || Time warning, 1 second left (0.9.23) || |
17 || `sndCountdown1` || `countdown1.ogg` || Time warning, 1 second left || |
18 || `sndCountdown2` || `countdown2.ogg` || Time warning, 2 seconds left (0.9.23) || |
18 || `sndCountdown2` || `countdown2.ogg` || Time warning, 2 seconds left || |
19 || `sndCountdown3` || `countdown3.ogg` || Time warning, 3 seconds left (0.9.23) || |
19 || `sndCountdown3` || `countdown3.ogg` || Time warning, 3 seconds left || |
20 || `sndCountdown4` || `countdown4.ogg` || Time warning, 4 seconds left (0.9.23) || |
20 || `sndCountdown4` || `countdown4.ogg` || Time warning, 4 seconds left || |
|
21 || `sndCustom1` || custom1.ogg` || Custom sound. Silence by default. Intended to be overwritten in a [HWPFormat HWP file] || |
|
22 || `sndCustom2` || custom2.ogg` || Another custom sound || |
|
23 || `sndCustom3` || custom3.ogg` || Another custom sound || |
|
24 || `sndCustom4` || custom4.ogg` || Another custom sound || |
|
25 || `sndCustom5` || custom5.ogg` || Another custom sound || |
|
26 || `sndCustom6` || custom6.ogg` || Another custom sound || |
|
27 || `sndCustom7` || custom7.ogg` || Another custom sound || |
|
28 || `sndCustom8` || custom8.ogg` || Another custom sound || |
21 || `sndDenied` || `denied.ogg` || Player tries something forbidden || |
29 || `sndDenied` || `denied.ogg` || Player tries something forbidden || |
22 || `sndDrillRocket` || `drillgun.ogg` || Looped drill rocket drilling sound || |
30 || `sndDrillRocket` || `drillgun.ogg` || Looped drill rocket drilling sound || |
23 || `sndDroplet1` || `Droplet1.ogg` || Water droplet impact into water. See also `sndMudballImpact` || |
31 || `sndDroplet1` || `Droplet1.ogg` || Water droplet impact into water. See also `sndMudballImpact` || |
24 || `sndDroplet2` || `Droplet2.ogg` || Water droplet impact into water || |
32 || `sndDroplet2` || `Droplet2.ogg` || Water droplet impact into water || |
25 || `sndDroplet3` || `Droplet3.ogg` || Water droplet impact into water || |
33 || `sndDroplet3` || `Droplet3.ogg` || Water droplet impact into water || |
|
34 || `sndDuckDrop` || `rubberduck_drop.ogg` || Rubber duck is dropped or bounces |
|
35 || `sndDuckWater` || `rubberduck_water.ogg` || Rubber duck hits water || |
|
36 || `sndDuckDie` || `rubberduck_die.ogg` || Rubber duck explodes || |
26 || `sndEggBreak` || `egg.ogg` || Egg (from Birdy) impact || |
37 || `sndEggBreak` || `egg.ogg` || Egg (from Birdy) impact || |
27 || `sndExplosion` || `explosion.ogg` || Explosion || |
38 || `sndExplosion` || `explosion.ogg` || Explosion || |
28 || `sndExtraTime` || `extratime.ogg` || Extra time is used (0.9.23) || |
39 || `sndExtraTime` || `extratime.ogg` || Extra time is used || |
29 || `sndFrozenHogImpact` || `frozen_hog_impact.ogg` || Frozen hog hits ground at high speed || |
40 || `sndFrozenHogImpact` || `frozen_hog_impact.ogg` || Frozen hog hits ground at high speed || |
30 || `sndGraveImpact` || `graveimpact.ogg` || Collision of grave or crate || |
41 || `sndGraveImpact` || `graveimpact.ogg` || Collision of grave or crate || |
31 || `sndGrenadeImpact` || `grenadeimpact.ogg` || Collision of grenade, old limburger, cluster bomb, and many other gears || |
42 || `sndGrenadeImpact` || `grenadeimpact.ogg` || Collision of grenade, old limburger, cluster bomb, and many other gears || |
32 || `sndGun` || `gun.ogg` || Desert Eagle or snifer rifle shot || |
43 || `sndGun` || `gun.ogg` || Desert Eagle or snifer rifle shot || |
33 || `sndHellish` || `hellish.ogg` || Evil laughter from hellish hand-grenade || |
44 || `sndHellish` || `hellish.ogg` || Evil laughter from hellish hand-grenade || |
36 || `sndHellishImpact3` || `hell_ow.ogg` || Hellish hand-grenade impact || |
47 || `sndHellishImpact3` || `hell_ow.ogg` || Hellish hand-grenade impact || |
37 || `sndHellishImpact4` || `hell_ugh.ogg` || Hellish hand-grenade impact || |
48 || `sndHellishImpact4` || `hell_ugh.ogg` || Hellish hand-grenade impact || |
38 || `sndHogFreeze` || `hog_freeze.ogg` || Something (hedgehog, crate, water, etc.) has been frozen with the freezer || |
49 || `sndHogFreeze` || `hog_freeze.ogg` || Something (hedgehog, crate, water, etc.) has been frozen with the freezer || |
39 || `sndHomerun` || `homerun.ogg` || Hog is punched far away out of the left/right map bounds with a baseball bat || |
50 || `sndHomerun` || `homerun.ogg` || Hog is punched far away out of the left/right map bounds with a baseball bat || |
40 || `sndIceBeam` || `ice_beam.ogg` || Looped sound used while freezer is active || |
51 || `sndIceBeam` || `ice_beam.ogg` || Looped sound used while freezer is active || |
41 || `sndJetpackBoost` || `jetpackboost.ogg` || Flying saucer applies a short boost (0.9.23) || |
52 || `sndInvulnerable` || `invulnerable.ogg` || Invulnerable utility activated || |
42 || `sndJetpackLaunch` || `ufo.ogg` || Flying saucer activated (0.9.23) || |
53 || `sndJetpackBoost` || `jetpackboost.ogg` || Flying saucer applies a short boost || |
43 || `sndKnifeImpact` || `knife_impact.ogg` || Collision of cleaver (0.9.23) || |
54 || `sndJetpackLaunch` || `ufo.ogg` || Flying saucer activated || |
44 || `sndLowGravity` || `lowgravity.ogg` || Low gravity utility is enabled || |
55 || `sndKnifeImpact` || `knife_impact.ogg` || Collision of cleaver || |
|
56 || `sndLaserSight` || `lasersight.ogg` || Laser sight utility activated || |
|
57 || `sndLowGravity` || `lowgravity.ogg` || Low gravity utility activated || |
45 || `sndMelonImpact` || `melonimpact.ogg` || Watermelon bomb impact; also used for other gears colliding with rubber || |
58 || `sndMelonImpact` || `melonimpact.ogg` || Watermelon bomb impact; also used for other gears colliding with rubber || |
46 || `sndMineImpact` || `mineimpact.ogg` || Collision of mine || |
59 || `sndMineImpact` || `mineimpact.ogg` || Collision of mine || |
47 || `sndMineTick` || `minetick.ogg` || Warning beep of mine, sticky mine, air mine || |
60 || `sndMineTick` || `minetick.ogg` || Warning beep of mine, sticky mine, air mine || |
48 || `sndMolotov` || `molotov.ogg` || Molotov cocktail impact || |
61 || `sndMolotov` || `molotov.ogg` || Molotov cocktail impact || |
49 || `sndMortar` || `mortar.ogg` || Mortar is launched || |
62 || `sndMortar` || `mortar.ogg` || Mortar is launched || |
59 || `sndPiano7` || `8C.ogg` || Piano key (slot 8) || |
72 || `sndPiano7` || `8C.ogg` || Piano key (slot 8) || |
60 || `sndPiano8` || `9D.ogg` || Piano key (slot 9) || |
73 || `sndPiano8` || `9D.ogg` || Piano key (slot 9) || |
61 || `sndPickhammer` || `pickhammer.ogg` || Looped pickhammer noise || |
74 || `sndPickhammer` || `pickhammer.ogg` || Looped pickhammer noise || |
62 || `sndPlaced` || `placed.ogg` || Successful placement of construction or rubber || |
75 || `sndPlaced` || `placed.ogg` || Successful placement of construction or rubber || |
63 || `sndPlane` || `plane.ogg` || Looped airplane flight sound (from air attack, mine strike, napalm and drill strike) || |
76 || `sndPlane` || `plane.ogg` || Looped airplane flight sound (from air attack, mine strike, napalm and drill strike) || |
64 || `sndPortalOpen` || `portalopen.ogg` || Portal created (0.9.23) || |
77 || `sndPortalOpen` || `portalopen.ogg` || Portal created || |
65 || `sndPortalShot` || `portalshot.ogg` || Fire the portable portal device (0.9.23) || |
78 || `sndPortalShot` || `portalshot.ogg` || Fire the portable portal device || |
66 || `sndPortalSwitch` || `portalswitch.ogg` || Switch color of portable portal device (0.9.23) || |
79 || `sndPortalSwitch` || `portalswitch.ogg` || Switch color of portable portal device || |
67 || `sndRCPlane` || `rcplane.ogg` || Looped RC plane flight sound || |
80 || `sndRCPlane` || `rcplane.ogg` || Looped RC plane flight sound || |
68 || `sndResurrector` || `hogchant3.ogg` || Looped sound used while using resurrector || |
81 || `sndResurrector` || `hogchant3.ogg` || Looped sound used while using resurrector || |
69 || `sndRideOfTheValkyries` || `ride_of_the_valkyries.ogg` || “Ride of the Valkyries” music from RC plane || |
82 || `sndRideOfTheValkyries` || `ride_of_the_valkyries.ogg` || “Ride of the Valkyries” music from RC plane || |
70 || `sndRopeAttach` || `ropeattach.ogg` || Rope hook attaches || |
83 || `sndRopeAttach` || `ropeattach.ogg` || Rope hook attaches || |
71 || `sndRopeRelease` || `roperelease.ogg` || Rope hook is released || |
84 || `sndRopeRelease` || `roperelease.ogg` || Rope hook is released || |