equal
deleted
inserted
replaced
211 || `sprSDFlakeL` || |
211 || `sprSDFlakeL` || |
212 || `sprCloudL` || |
212 || `sprCloudL` || |
213 || `sprSDCloudL` || |
213 || `sprSDCloudL` || |
214 || `sprDuck` || |
214 || `sprDuck` || |
215 || `sprHandDuck` || |
215 || `sprHandDuck` || |
|
216 || `sprSliderInverted` || |
|
217 || `sprFingerBack` || |
|
218 || `sprFingerBackInv` || |
|
219 || `sprTargetPBack` || |
|
220 || `sprTargetPBackInv` || |
|
221 || `sprHealthHud` || |
|
222 || `sprHealthPoisonHud` || |
|
223 || `sprVampHud` || |
|
224 || `sprKarmaHud` || |
|
225 || `sprMedicHud` || |
|
226 || `sprMedicPoisonHud` || |
|
227 || `sprHaloHud` || |
|
228 || `sprInvulnHUD` || |
|
229 || `sprAmPiano` || |
|
230 || `sprHandLandGun` || |
|
231 || `sprFirePunch` || |
|
232 || `sprThroughWrap` || |
|
233 || `sprDynamiteDefused` || |
|
234 |
216 |
235 |
217 == Custom sprites == |
236 == Custom sprites == |
218 The sprite IDs `sprCustom1` to `sprCustom8` are not directly used in the engine. Instead, they are supposed to be overwritten in a [https://hedgewars.org/kb/HWPFormat HWP file]. This allows you to add custom sprites in a HWP without destroying game-relevant sprites. |
237 The sprite IDs `sprCustom1` to `sprCustom8` are not directly used in the engine. Instead, they are supposed to be overwritten in a [https://hedgewars.org/kb/HWPFormat HWP file]. This allows you to add custom sprites in a HWP without destroying game-relevant sprites. |