LuaGlobals.wiki
changeset 2130 92625b61c40e
parent 2102 c6cb4d0c2b1a
child 2131 53aadd31ca69
equal deleted inserted replaced
2129:7c5c59981cf4 2130:92625b61c40e
   128 || `weSea` || Ocean world edges ||
   128 || `weSea` || Ocean world edges ||
   129 
   129 
   130 == Land flags ==
   130 == Land flags ==
   131 The land flags denote several types of terrain. Like all flags, they can be combined at will.
   131 The land flags denote several types of terrain. Like all flags, they can be combined at will.
   132 
   132 
   133 || *Identifier* || *Meaning* ||
   133 || *Value* || *Meaning* ||
   134 || `lfIce` || Slippery terrain, hogs will slide on it. ||
   134 || `lfIce` || Slippery terrain, hogs will slide on it. ||
   135 || `lfBouncy` || Bouncy terrain, hogs and some other gears will bounce off when they collide with it. ||
   135 || `lfBouncy` || Bouncy terrain, hogs and some other gears will bounce off when they collide with it. ||
   136 || `lfIndestructible` || Almost indestructible terrain, most weapons will not destroy it. ||
   136 || `lfIndestructible` || Almost indestructible terrain, most weapons will not destroy it. ||
   137 || `0` || Normal destroyable terrain. Note that this is the case when no other land flag is set. ||
   137 || `0` || Normal destroyable terrain. Note that this is the case when no other land flag is set. ||
   138 
   138