Theme.wiki
changeset 464 9a18697ec4ad
parent 463 35d43dbb99ad
child 465 34f6d23514d2
equal deleted inserted replaced
463:35d43dbb99ad 464:9a18697ec4ad
    77 <code>Values: number</code>
    77 <code>Values: number</code>
    78 
    78 
    79 === `sd-clouds` ===
    79 === `sd-clouds` ===
    80 Number of clouds while in Sudden Death, uses the file `SDClouds.png`. By default it is the same number as `clouds`.
    80 Number of clouds while in Sudden Death, uses the file `SDClouds.png`. By default it is the same number as `clouds`.
    81 
    81 
       
    82 === `flatten-clouds` ===
       
    83 Normally, the clouds vary in size and are drawn on different layers. But if this key is present (any value) in `theme.cfg`, all clouds have the same size and are on the same layer (background).
       
    84 
    82 === `flakes` ===
    85 === `flakes` ===
    83 Values for the flakes of this theme before Sudden Death. Uses `Flake.png`. If this field is left out, then there are no flakes.
    86 Values for the flakes of this theme before Sudden Death. Uses `Flake.png`. If this field is left out, then there are no flakes.
    84 
    87 
    85  * `number`: Number of visible flakes
    88  * `number`: Number of visible flakes
    86  * `frames`: Number of frames used in `Flake.png`
    89  * `frames`: Number of frames used in `Flake.png`
    92 
    95 
    93 <code>Values: number, frames, frame ticks, speed, fall speed</code>
    96 <code>Values: number, frames, frame ticks, speed, fall speed</code>
    94 
    97 
    95 === `sd-flakes` ===
    98 === `sd-flakes` ===
    96 Sudden death version of `flakes`, the parameters are the same as in `flakes`. This uses `SDFlake.png`. By default, the flakes are skulls and bones.
    99 Sudden death version of `flakes`, the parameters are the same as in `flakes`. This uses `SDFlake.png`. By default, the flakes are skulls and bones.
       
   100 
       
   101 === `flatten-flakes` ===
       
   102 Normally, the flakes vary in size and are drawn on different layers, some of them even in front of the terrain. But if this key is present (any value) in `theme.cfg`, all flakes have the same size and are on the same layer: In front of the sky and horizont and behind the terrain.
    97 
   103 
    98 === `object` ===
   104 === `object` ===
    99 There may be multiple object keys in the file, each one representing one land object.
   105 There may be multiple object keys in the file, each one representing one land object.
   100 
   106 
   101  * `filename`: The object’s filename (without the “.png”). Case-sensitive.
   107  * `filename`: The object’s filename (without the “.png”). Case-sensitive.
   112 === `spray` ===
   118 === `spray` ===
   113 There may be several spray keys in the file, each one representing one spray object.
   119 There may be several spray keys in the file, each one representing one spray object.
   114 The `name` is the case-sensitive name of the PNG file (without the file name suffix) of the graphics file, and `number` is the number of instances of this spray that may be added.
   120 The `name` is the case-sensitive name of the PNG file (without the file name suffix) of the graphics file, and `number` is the number of instances of this spray that may be added.
   115 
   121 
   116 <code>Values: name, number</code>
   122 <code>Values: name, number</code>
       
   123 
       
   124 
       
   125 If this key is present with any value, all c