Taunts.wiki
changeset 1620 9adff7123662
parent 1619 15191bdd3189
child 1636 066fcfa96de7
equal deleted inserted replaced
1619:15191bdd3189 1620:9adff7123662
    77 || `sndDrat` || `Drat.ogg` || swear about own clumsiness || … hedgehog hurts itself only || “Drat!” ||
    77 || `sndDrat` || `Drat.ogg` || swear about own clumsiness || … hedgehog hurts itself only || “Drat!” ||
    78 || `sndExcellent` || `Excellent.ogg` || good turn (worse than `sndBrilliant` and `sndAmazing`) || … 2 enemies were killed without screwing up || “I bet that looks all too easy.” ||
    78 || `sndExcellent` || `Excellent.ogg` || good turn (worse than `sndBrilliant` and `sndAmazing`) || … 2 enemies were killed without screwing up || “I bet that looks all too easy.” ||
    79 || `sndFire` || `Fire.ogg` || attack || … hog attacks (for some launched weapons) || “Attack!” ||
    79 || `sndFire` || `Fire.ogg` || attack || … hog attacks (for some launched weapons) || “Attack!” ||
    80 || `sndGonnaGetYou` || `Gonnagetyou.ogg` || vow for revenge || … after an enemy was hit || “You just made my hit list!” ||
    80 || `sndGonnaGetYou` || `Gonnagetyou.ogg` || vow for revenge || … after an enemy was hit || “You just made my hit list!” ||
    81 || `sndGrenade` || `Grenade.ogg` || imminent danger from grenade || … a grenade is about to blow up near a hog. Duration: 1.0s || “Grenade!” ||
    81 || `sndGrenade` || `Grenade.ogg` || imminent danger from grenade || … a grenade is about to blow up near a hog. Duration: 1.0s || “Grenade!” ||
       
    82 || `Hmm.ogg` || `Hmm.ogg` || thinking || … turn of a remote team (in network games) or a computer team starts || “Hmm …” ||
    82 || `sndLeaveMeAlone` || `Leavemealone.ogg` || repeatedly attacked || … hedgehog was repeatedly attacked || ''Dude! Leave me alone!'' ||
    83 || `sndLeaveMeAlone` || `Leavemealone.ogg` || repeatedly attacked || … hedgehog was repeatedly attacked || ''Dude! Leave me alone!'' ||
    83 || `sndRevenge` || `Revenge.ogg` || got revenge || … hog attacked an enemy who attacked them the last time || “I got you back! Na-na-na-na-na-na!” ||
    84 || `sndRevenge` || `Revenge.ogg` || got revenge || … hog attacked an enemy who attacked them the last time || “I got you back! Na-na-na-na-na-na!” ||
    84 || `sndOhDear` || `Ohdear.ogg` || death/farewell || … hog dies. Duration: 1.2s || “Oh dear!” ||
    85 || `sndOhDear` || `Ohdear.ogg` || death/farewell || … hog dies. Duration: 1.2s || “Oh dear!” ||
    85 || `sndOuch` || `Ouch.ogg` || very painful || … a hog takes at least 55 damage from falling, a punch, hammer, cleaver or bullet. || “Ouch!” ||
    86 || `sndOuch` || `Ouch.ogg` || very painful || … a hog takes at least 55 damage from falling, a punch, hammer, cleaver or bullet. || “Ouch!” ||
    86 || `sndRunAway` || `Runaway.ogg` || warning to flee from imminent danger || … something is going to blow up near the active hog, which is standing on the floor. Duration: 1.0s || “Run away!” ||
    87 || `sndRunAway` || `Runaway.ogg` || warning to flee from imminent danger || … something is going to blow up near the active hog, which is standing on the floor. Duration: 1.0s || “Run away!” ||
    93 
    94 
    94 == List of *unused* taunt files ==
    95 == List of *unused* taunt files ==
    95 There are a couple of taunt files found in the repository which *aren't used in the game yet*. Adding these files to your voice pack won't have any effect at the moment. But they might be supported in a future version.
    96 There are a couple of taunt files found in the repository which *aren't used in the game yet*. Adding these files to your voice pack won't have any effect at the moment. But they might be supported in a future version.
    96 
    97 
    97 || *File name* || *Supposedly used when …* || *Example* ||
    98 || *File name* || *Supposedly used when …* || *Example* ||
    98 || `Hmm.ogg` || … hedgehog is thinking || “Hmm …” ||
       
    99 || `Perfect.ogg` || … a perfect shot was made (we're not sure yet how a “perfect shot” is defined) || “I bet that stings a bit.” ||
    99 || `Perfect.ogg` || … a perfect shot was made (we're not sure yet how a “perfect shot” is defined) || “I bet that stings a bit.” ||
   100 || `Bungee.ogg` || … hog does bungee-jumping. Unlikely this will be added || “Geronimo!” ||
   100 || `Bungee.ogg` || … hog does bungee-jumping. Unlikely this will be added || “Geronimo!” ||
   101 || `FlawlessPossibility.ogg` || … team sees a chance for a flawless victory. Unlikely this will be added || _Unknown_ ||
   101 || `FlawlessPossibility.ogg` || … team sees a chance for a flawless victory. Unlikely this will be added || _Unknown_ ||
   102 || `VictoryPossibility.ogg` || … team sees a chance for a victory. Unlikely this will be added || “We stand victorious.” ||
   102 || `VictoryPossibility.ogg` || … team sees a chance for a victory. Unlikely this will be added || “We stand victorious.” ||
   103 || `Whoopsee.ogg` || … no idea what this is good for. Maybe when hog screws up or falls down? || “Woah!” ||
   103 || `Whoopsee.ogg` || … no idea what this is good for. Maybe when hog screws up or falls down? || “Woah!” ||