1 #summary List of states hedgehogs can be in |
1 #summary List of states gears can be in |
2 |
2 |
3 States hedgehogs can be in (see http://code.google.com/p/hedgewars/source/browse/hedgewars/uConsts.pas#195 for a current |
3 This is a list of states gears can be in: |
4 list). |
4 |
5 {{{ |
5 || *Gear state* || *Description* || |
6 gstDrowning |
6 || `gstDrowning` || Gear is drowning || |
7 gstHHDriven |
7 || `gstHHDriven` || Hedgehog is controlled by current player || |
8 gstMoving |
8 || `gstMoving` || Gear is moving / in mid-air || |
9 gstAttacked |
9 || `gstAttacked` || || |
10 gstAttacking |
10 || `gstAttacking` || || |
11 gstCollision |
11 || `gstCollision` || || |
12 gstHHChooseTarget |
12 || `gstHHChooseTarget` || || |
13 gstHHJumping |
13 || `gstHHJumping` || || |
14 gsttmpFlag |
14 || `gsttmpFlag` || || |
15 gstHHThinking |
15 || `gstHHThinking` || || |
16 gstNoDamage |
16 || `gstNoDamage` || Hedgehog is invulnerable || |
17 gstHHHJump |
17 || `gstHHHJump` || || |
18 gstAnimation |
18 || `gstAnimation` || Hedgehog plays an animation || |
19 gstHHDeath |
19 || `gstHHDeath` || Hedgehog is dying || |
20 gstWinner // this, along with gstLoser, is good for indicating hedgies know they did well or screwed up |
20 || `gstWinner` || This is good for indicating hedgehogs they did well. Represented by a stupid grin. || |
21 gstWait |
21 || `gstWait` || || |
22 gstNotKickable |
22 || `gstNotKickable` || Hedgehog can't be knocked away by various means (i.e. rope-knocking) || |
23 gstLoser |
23 || `gstLoser` || This is good for indicating hedgehogs screwed up || |
24 gstHHGone |
24 || `gstHHGone` || || |
25 gstInvisible |
25 || `gstInvisible` || Gear is invisible || |
26 gstSubmersible |
26 || `gstSubmersible` || || |
27 gstFrozen |
27 || `gstFrozen` || Gear is frozen. || |
28 }}} |
28 || `gstNoGravity` || || |
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29 |
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30 See http://code.google.com/p/hedgewars/source/browse/hedgewars/uConsts.pas#195 for a current list). |