equal
deleted
inserted
replaced
37 || `"!POINTS"` || Number of points || Team 1 (25 points) || |
37 || `"!POINTS"` || Number of points || Team 1 (25 points) || |
38 || `"!CRATES"` || Number of crates || Team 1 (25 crates) || |
38 || `"!CRATES"` || Number of crates || Team 1 (25 crates) || |
39 || `"!TIME"` || Number of millisecons || Team 1 (0.025 seconds) || |
39 || `"!TIME"` || Number of millisecons || Team 1 (0.025 seconds) || |
40 || `"!EMPTY"` || Don't display anything besides the team name || Team 1 || |
40 || `"!EMPTY"` || Don't display anything besides the team name || Team 1 || |
41 |
41 |
42 The special values will get properly localized in the frontend with proper numerus (e.g. singluar/plural) support. |
42 The special values will get properly localized in the frontend, like the proper translation of the numerus form and the decimal point. |
43 |
43 |
44 If you use any other value, Hedgewars will use this string literally, but there's no proper numerus support then, which might screw up translation. Use the special values whenever possible. |
44 If you use any other value, Hedgewars will use this string literally, but there will be no proper localization of the numerus form. |
45 |
45 |
46 If you want to use the number of kills in the ranking list, you do not need to call `SendStat`. The number of kills is already the default. |
46 If you want to use the number of kills in the ranking list, you do not need to call `SendStat`. The number of kills is already the default. |
47 |
47 |
48 === Examples === |
48 === Examples === |
49 |
49 |