GearTypes.wiki
changeset 1915 a043892f9a4d
parent 1914 180d42ef766d
child 1916 a604b1f25dad
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1914:180d42ef766d 1915:a043892f9a4d
   177  * `Tag`: Used for animation. `0` = no animation plays. Other value: animation plays
   177  * `Tag`: Used for animation. `0` = no animation plays. Other value: animation plays
   178  * `Radius`: Collision radius. Default: 9
   178  * `Radius`: Collision radius. Default: 9
   179  * `Boom`: Explosion size and damage caused when the hedgehog dies (default: 30)
   179  * `Boom`: Explosion size and damage caused when the hedgehog dies (default: 30)
   180  * `FlightTime`: Time (in milliseconds) since the hedgehog stood the last time on solid ground
   180  * `FlightTime`: Time (in milliseconds) since the hedgehog stood the last time on solid ground
   181  * `Damage`: Amount of damage the hog took in this turn. At the end of turn, the health will be reduced accordingly and the `Damage` is reset to 0
   181  * `Damage`: Amount of damage the hog took in this turn. At the end of turn, the health will be reduced accordingly and the `Damage` is reset to 0
       
   182  * `Angle`: Current aiming angle, ranging from 0 to 2024. 0 is 90° (up) and 2024 is -90° (down).
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   183 Hedgehogs also make heavy use of the gear state, see [States]. [GearMessages Gear messages] are used for controlling a hedgehogs movement and actions (e.g. moving left, attacking, jumping, etc.)
   184 Hedgehogs also make heavy use of the gear state, see [States]. [GearMessages Gear messages] are used for controlling a hedgehogs movement and actions (e.g. moving left, attacking, jumping, etc.)
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   185 Please note that hedgehogs have also many other attributes and functions which are specific to hedgehogs only (like name, team name, hat, etc.). You can find many hedgehog-related functions in LuaGears.
   186 Please note that hedgehogs have also many other attributes and functions which are specific to hedgehogs only (like name, team name, hat, etc.). You can find many hedgehog-related functions in LuaGears.
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