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1 #summary List of stats functions in the Lua API |
1 #summary List of stats functions in the Lua API |
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3 = Lua API: Stats functions = |
3 = Lua API: Stats functions = |
4 This page contains a list of all functions in the [LuaAPI Lua API] related to game stats. The game stats are used to display the end result when a game ends, this includes the game result title, team rankings, health graph and other comments. |
4 This page contains a list of all functions in the [LuaAPI Lua API] related to game stats. The game stats are used to display the end result when a game ends, this includes the game result title, team rankings, health graph and other comments. |
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6 <wiki:toc max_depth="2" /> |
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6 == <tt>!SendStat(TStatInfoType, statMessage[, teamName])</tt> == |
8 == <tt>!SendStat(TStatInfoType, statMessage[, teamName])</tt> == |
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8 This function allows to change the details of the stats screen seen after the end of a game. |
10 This function allows to change the details of the stats screen seen after the end of a game. |
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106 * `AIKills`: Number of AI kills |
108 * `AIKills`: Number of AI kills |
107 * `TeamKills`: Number of hedgehogs killes in own team (excluding current hedghog) |
109 * `TeamKills`: Number of hedgehogs killes in own team (excluding current hedghog) |
108 * `TurnSkips`: Number of skipped turns |
110 * `TurnSkips`: Number of skipped turns |
109 * `TeamDamage`: Damage inflicted to own team (excluding current hedgehog) |
111 * `TeamDamage`: Damage inflicted to own team (excluding current hedgehog) |
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