equal
deleted
inserted
replaced
35 |
35 |
36 === `snow` === |
36 === `snow` === |
37 If this key is present (any value), the flakes which are normally purely decorational now behave like snowflakes. When they collide with terrain, they become a part of the landscape. This significantly changes the gameplay of your theme, so use wisely. If this key is not present, the flakes are purely decorational. |
37 If this key is present (any value), the flakes which are normally purely decorational now behave like snowflakes. When they collide with terrain, they become a part of the landscape. This significantly changes the gameplay of your theme, so use wisely. If this key is not present, the flakes are purely decorational. |
38 |
38 |
39 === `rope-step` (1.0.0) === |
39 === `rope-step` (1.0.0) === |
40 Changes the rope appearance. This changes the distance between rope pieces. This only makes sense if you also use a custom rope image. |
40 Changes the rope appearance. This changes the distance between rope pieces. This only makes sense if you also use a custom rope image (`RopeNode.png`). |
41 |
41 |
42 Default: 4 |
42 Default: 4 |
43 |
43 |
44 == Land object keys == |
44 == Land object keys == |
45 Land objects are images that are placed randomly on the map. Objects become part of the terrain. |
45 Land objects are images that are placed randomly on the map. Objects become part of the terrain. |