55 || `sndOops` || `Oops.ogg` || Oops! || … a timed weapon fired by a hedgehog is about to detonate dangeoursly close to it. || — || “Oops!” || |
55 || `sndOops` || `Oops.ogg` || Oops! || … a timed weapon fired by a hedgehog is about to detonate dangeoursly close to it. || — || “Oops!” || |
56 || `sndOw1` || `Ow1.ogg` || pain || … a hedgehog suffers damage from an source other than falling, explosion and sickness, or it activates vampirism. || — || “Ah!” || |
56 || `sndOw1` || `Ow1.ogg` || pain || … a hedgehog suffers damage from an source other than falling, explosion and sickness, or it activates vampirism. || — || “Ah!” || |
57 || `sndOw2` || `Ow2.ogg` || pain || … a hedgehog suffers damage from an source other than falling, explosion and sickness. || `sndOw1` || “Oi!” || |
57 || `sndOw2` || `Ow2.ogg` || pain || … a hedgehog suffers damage from an source other than falling, explosion and sickness. || `sndOw1` || “Oi!” || |
58 || `sndOw3` || `Ow3.ogg` || pain || … a hedgehog suffers damage from an source other than falling, explosion and sickness. || `sndOw1` || “Oh!” || |
58 || `sndOw3` || `Ow3.ogg` || pain || … a hedgehog suffers damage from an source other than falling, explosion and sickness. || `sndOw1` || “Oh!” || |
59 || `sndOw4` || `Ow4.ogg` || pain || … a hedgehog suffers damage from an source other than falling, explosion and sickness. || `sndOw1` || “Ow!” || |
59 || `sndOw4` || `Ow4.ogg` || pain || … a hedgehog suffers damage from an source other than falling, explosion and sickness. || `sndOw1` || “Ow!” || |
60 || `sndPoisonCough` || `PoisonCough.ogg` || poison pain || … a hedgehog suffers damage from sickness. || Default voicepack || _coughing_ || |
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61 || `sndPoisonMoan` || `PoisonMoan.ogg` || poison pain || … a hedgehog suffers damage from sickness. || Default voicepack || _moaning_ || |
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62 || `sndReinforce` || `Reinforcements.ogg` || reinforcements/supplies arrived || … a crate appears. || — || “Surprise inbound!” || |
60 || `sndReinforce` || `Reinforcements.ogg` || reinforcements/supplies arrived || … a crate appears. || — || “Surprise inbound!” || |
63 || `sndSameTeam` || `Sameteam.ogg` || same team attacked || … a hedgehog deals damage, most of which is suffered by hedgehogs of the same team. || — || “I’m on your team!” || |
61 || `sndSameTeam` || `Sameteam.ogg` || same team attacked || … a hedgehog deals damage, most of which is suffered by hedgehogs of the same team. || — || “I’m on your team!” || |
64 || `sndStupid` || `Stupid.ogg` || complaining about stupidity || … a hedgehog clumsily deals damage to itself. Since 0.9.25, this is also used for round draw. || — || “That was pathetic!” || |
62 || `sndStupid` || `Stupid.ogg` || complaining about stupidity || … a hedgehog clumsily deals damage to itself. Since 0.9.25, this is also used for round draw. || — || “That was pathetic!” || |
65 || `sndTraitor` || `Traitor.ogg` || calling someone a traitor || … a hedgehog deals damage, most of which is suffered by hedgehogs of the same clan/team. || — || “Why, you backstabbing little!” || |
63 || `sndTraitor` || `Traitor.ogg` || calling someone a traitor || … a hedgehog deals damage, most of which is suffered by hedgehogs of the same clan/team. || — || “Why, you backstabbing little!” || |
66 || `sndUhOh` || `Uh-oh.ogg` || imminent danger || … a heavy explosive (i.e. dynamite or hellish hand grenade) is dangerously close to a hedgehog and about to detonate. Duration: 1.0s || — || “Uh-oh!” || |
64 || `sndUhOh` || `Uh-oh.ogg` || imminent danger || … a heavy explosive (i.e. dynamite or hellish hand grenade) is dangerously close to a hedgehog and about to detonate. Duration: 1.0s || — || “Uh-oh!” || |
82 || `sndExcellent` || `Excellent.ogg` || good turn (worse than `sndBrilliant` and `sndAmazing`) || … 2 enemies were killed without screwing up || `sndEnemyDown` || “I bet that looks all too easy.” || |
80 || `sndExcellent` || `Excellent.ogg` || good turn (worse than `sndBrilliant` and `sndAmazing`) || … 2 enemies were killed without screwing up || `sndEnemyDown` || “I bet that looks all too easy.” || |
83 || `sndFire` || `Fire.ogg` || attack || … hog attacks (for some launched weapons) || — || “Attack!” || |
81 || `sndFire` || `Fire.ogg` || attack || … hog attacks (for some launched weapons) || — || “Attack!” || |
84 || `sndGonnaGetYou` || `Gonnagetyou.ogg` || vow for revenge || … after an enemy was hit || `sndRegret` || “You just made my hit list!” || |
82 || `sndGonnaGetYou` || `Gonnagetyou.ogg` || vow for revenge || … after an enemy was hit || `sndRegret` || “You just made my hit list!” || |
85 || `sndGrenade` || `Grenade.ogg` || imminent danger from grenade || … a grenade is about to blow up near a hog. Duration: 1.0s || `sndNooo`, `sndUhOh` || “Grenade!” || |
83 || `sndGrenade` || `Grenade.ogg` || imminent danger from grenade || … a grenade is about to blow up near a hog. Duration: 1.0s || `sndNooo`, `sndUhOh` || “Grenade!” || |
86 || `sndLeaveMeAlone` || `Leavemealone.ogg` || repeatedly attacked || … hedgehog was repeatedly attacked || `sndRegret` || ''Dude! Leave me alone!'' || |
84 || `sndLeaveMeAlone` || `Leavemealone.ogg` || repeatedly attacked || … hedgehog was repeatedly attacked || `sndRegret` || ''Dude! Leave me alone!'' || |
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85 || `sndPoisonCough` || `PoisonCough.ogg` || poison pain || … a hedgehog suffers damage from sickness. || Default voicepack || _coughing_ || |
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86 || `sndPoisonMoan` || `PoisonMoan.ogg` || poison pain || … a hedgehog suffers damage from sickness. || Default voicepack || _moaning_ || |
87 || `sndRevenge` || `Revenge.ogg` || got revenge || … hog attacked an enemy who attacked them the last time || `sndRegret`, `sndGonnaGetYou`, `sndIllGetYou`, `sndJustYouWait` || “I got you back! Na-na-na-na-na-na!” || |
87 || `sndRevenge` || `Revenge.ogg` || got revenge || … hog attacked an enemy who attacked them the last time || `sndRegret`, `sndGonnaGetYou`, `sndIllGetYou`, `sndJustYouWait` || “I got you back! Na-na-na-na-na-na!” || |
88 || `sndOhDear` || `Ohdear.ogg` || death/farewell || … hog dies. Duration: 1.2s || `sndByeBye` || “Oh dear!” || |
88 || `sndOhDear` || `Ohdear.ogg` || death/farewell || … hog dies. Duration: 1.2s || `sndByeBye` || “Oh dear!” || |
89 || `sndOuch` || `Ouch.ogg` || very painful || … a hog takes at least 55 damage from falling, a punch, hammer, cleaver or bullet. || `sndOw1` || “Ow!” || |
89 || `sndOuch` || `Ouch.ogg` || very painful || … a hog takes at least 55 damage from falling, a punch, hammer, cleaver or bullet. || `sndOw1` || “Ow!” || |
90 || `sndRunAway` || `Runaway.ogg` || warning to flee from imminent danger || … something is going to blow up near the active hog, which is standing on the floor. Duration: 1.0s || `sndOops` || “Run away!” || |
90 || `sndRunAway` || `Runaway.ogg` || warning to flee from imminent danger || … something is going to blow up near the active hog, which is standing on the floor. Duration: 1.0s || `sndOops` || “Run away!” || |
91 || `sndSoLong` || `Solong.ogg` || death/farewell || … hog dies. Duration: 1.2s || `sndByeBye` || “Tell my mum I love her!” || |
91 || `sndSoLong` || `Solong.ogg` || death/farewell || … hog dies. Duration: 1.2s || `sndByeBye` || “Tell my mum I love her!” || |