BuildingOnMac.wiki
changeset 108 c2f5407f8c19
parent 104 6ce496fecb0c
child 109 a9367714eb49
equal deleted inserted replaced
107:523c7ad720ce 108:c2f5407f8c19
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    21 === Compiling Ogg Vorbis ===
    21 === Compiling Ogg Vorbis ===
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    23 Since there is no framework distribution for ogg vorbis libraries, we will need to compile our own. Extract the sources and open the relative .xcodeproj file.
    23 Since there is no framework distribution for ogg vorbis libraries, we will need to compile our own. Extract the sources and open the relative .xcodeproj file.
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    25 It is likely that you will need to adjust some parameters, such as the Base SDK you have installed and for which architecture (ppc, i386, x86_64) you want to build. After that build as usual and copy the generated framework to the usual `/Library/Frameworks/` directory.
    25 It is likely that you will need to adjust some parameters, such as the Base SDK you have installed and for which architecture (ppc, i386, x86_64) you want to build. Go into "Project"->"Edit Project Settings", under "Build" set Architectures to Standard and Base SDK to 10.5 (otherwise newer).
       
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    27 After that build as usual and copy the generated framework to the usual `/Library/Frameworks/` directory.
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    27 === (Optional) Server ===
    29 === (Optional) Server ===
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    29 If you want to compile server for hosting lan games, you need to download a Haskell compiler: we are going to use the Glasgow Haskell Compiler.
    31 If you want to compile server for hosting lan games, you need to download a Haskell compiler: we are going to use the Glasgow Haskell Compiler.
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