equal
deleted
inserted
replaced
25 * SetAmmoDelay(ammoType, delay) |
25 * SetAmmoDelay(ammoType, delay) |
26 * Changes delay of ammoType to delay, the question remains where it is safe to be called. |
26 * Changes delay of ammoType to delay, the question remains where it is safe to be called. |
27 * SetAmmoStore(loadouts, probabilities, delays, reinforcements) |
27 * SetAmmoStore(loadouts, probabilities, delays, reinforcements) |
28 * SetGearAIHints(gearUid, aiHints) |
28 * SetGearAIHints(gearUid, aiHints) |
29 * onAchievementsDeclaration() |
29 * onAchievementsDeclaration() |
30 * onParameters() |
|
31 * onSpecialPoint(x, y, flags) |
30 * onSpecialPoint(x, y, flags) |
32 |
31 |
33 = How to add a settings option = |
32 = How to add a settings option = |
34 * `QStringList HWGame::setArguments()` in `game.cpp` is the function that prepares the argument list |
33 * `QStringList HWGame::setArguments()` in `game.cpp` is the function that prepares the argument list |
35 * `void GameUIConfig::SaveOptions()` in `gameuiconfig.cpp` loads (or initializes) values and set the widgets to those values |
34 * `void GameUIConfig::SaveOptions()` in `gameuiconfig.cpp` loads (or initializes) values and set the widgets to those values |