GearTypes.wiki
changeset 792 dfb7a269d70b
parent 791 4d6610c3e9a3
child 793 a9de86e466e2
equal deleted inserted replaced
791:4d6610c3e9a3 792:dfb7a269d70b
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   323 
   324  * `Timer`: Detonation timer (in milliseconds).
   324  * `Timer`: Detonation timer (in milliseconds).
   325  * `Boom`: Explosion size and damage. Default: 50
   325  * `Boom`: Explosion size and damage. Default: 50
   326 
   326 
   327 ==== `gtHammer` ====
   327 ==== `gtHammer` ====
   328 A hammer attack. This gear is for taking away the health. See also `gtHammerHit` for the digging part.
   328 A hammer attack. This gear is for determining which hedgehogs and objects to hit and to reduce health of anything hit. Hedgehogs, mines and barrels can be hit. See also `gtHammerHit` for the digging part.
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   329 
   330  * `Boom`: Damage denominator. The damage caused will be `(1/Boom)*health_of_victim`, e.g. if this value is `4` and the victim has 100 health, the hammer takes away 25 health (one quarter). Default: 3 normally (so one third of the health); 2 if Extra Damage is enabled (so one half of the health)
   330  * `Boom`: Damage denominator. The damage caused will be `(1/Boom)*health_of_victim`, e.g. if this value is `4` and the victim has 100 health, the hammer takes away 25 health (one quarter). Default: 3 normally (so one third of the health); 2 if Extra Damage is enabled (so one half of the health)
       
   331  * `Radius`: Stuff inside this radius will be hit and be subject to hammer damage and digging. Default: 20
   331 
   332 
   332 ==== `gtHellishBomb` ====
   333 ==== `gtHellishBomb` ====
   333 A hellish hand-grenade.
   334 A hellish hand-grenade.
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   335 
   335  * `Timer`: Detonation timer (in milliseconds). Default: 5000
   336  * `Timer`: Detonation timer (in milliseconds). Default: 5000