equal
deleted
inserted
replaced
323 |
323 |
324 * `Timer`: Detonation timer (in milliseconds). |
324 * `Timer`: Detonation timer (in milliseconds). |
325 * `Boom`: Explosion size and damage. Default: 50 |
325 * `Boom`: Explosion size and damage. Default: 50 |
326 |
326 |
327 ==== `gtHammer` ==== |
327 ==== `gtHammer` ==== |
328 A hammer attack. This gear is for taking away the health. See also `gtHammerHit` for the digging part. |
328 A hammer attack. This gear is for determining which hedgehogs and objects to hit and to reduce health of anything hit. Hedgehogs, mines and barrels can be hit. See also `gtHammerHit` for the digging part. |
329 |
329 |
330 * `Boom`: Damage denominator. The damage caused will be `(1/Boom)*health_of_victim`, e.g. if this value is `4` and the victim has 100 health, the hammer takes away 25 health (one quarter). Default: 3 normally (so one third of the health); 2 if Extra Damage is enabled (so one half of the health) |
330 * `Boom`: Damage denominator. The damage caused will be `(1/Boom)*health_of_victim`, e.g. if this value is `4` and the victim has 100 health, the hammer takes away 25 health (one quarter). Default: 3 normally (so one third of the health); 2 if Extra Damage is enabled (so one half of the health) |
|
331 * `Radius`: Stuff inside this radius will be hit and be subject to hammer damage and digging. Default: 20 |
331 |
332 |
332 ==== `gtHellishBomb` ==== |
333 ==== `gtHellishBomb` ==== |
333 A hellish hand-grenade. |
334 A hellish hand-grenade. |
334 |
335 |
335 * `Timer`: Detonation timer (in milliseconds). Default: 5000 |
336 * `Timer`: Detonation timer (in milliseconds). Default: 5000 |