LuaGameplay.wiki
changeset 1818 e2abec72de43
parent 1797 e8c8ffe6e22b
child 1819 529bf5849f75
equal deleted inserted replaced
1817:817767cd393b 1818:e2abec72de43
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    23 == Turns ==
    23 == Turns ==
    24 === <tt>SkipTurn()</tt> (0.9.24) ===
    24 === <tt>SkipTurn()</tt> (0.9.24) ===
    25 Forces the current hedgehog to skip its turn.
    25 Forces the current hedgehog to skip its turn.
    26 
    26 
    27 === <tt>EndTurn([noTaunts])</tt> (0.9.23) ===
    27 === <tt>EndTurn([!noTaunts])</tt> (0.9.23) ===
    28 Ends the current turn immediately.
    28 Ends the current turn immediately.
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    29 
    30 Normally, a “Coward” taunt may be played and an announcer message may be shown (depending on the situation). Set the optional `noTaunts` parameter to `true` to force the engine to never play a taunt or show a message. `noTaunts` is `false` by default.
    30 Normally, a “Coward” taunt may be played and an announcer message may be shown (depending on the situation). Set the optional `noTaunts` parameter to `true` to force the engine to never play a taunt or show a message. `noTaunts` is `false` by default.
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    31 
    32 === <tt>Retreat(time [, respectGetAwayTimeFactor)</tt> (0.9.25) ===
    32 === <tt>Retreat(time [, respectGetAwayTimeFactor)</tt> (0.9.25) ===