58 || `sndVictory` || `Victory.ogg` || victory || … a team wins with at least 1 hedgehog lost on their side. || “Victory is ours!” || |
58 || `sndVictory` || `Victory.ogg` || victory || … a team wins with at least 1 hedgehog lost on their side. || “Victory is ours!” || |
59 || `sndWatchIt` || `Watchit.ogg` || clumsy outcome || … a hedgehog hits the enemy, but also clumsily deals damage to clam members. || “Watch where you’re shooting!” || |
59 || `sndWatchIt` || `Watchit.ogg` || clumsy outcome || … a hedgehog hits the enemy, but also clumsily deals damage to clam members. || “Watch where you’re shooting!” || |
60 || `sndYesSir` || `Yessir.ogg` || turn start || … the turn of your own team begins (not played for computer players and teams controlled by players over the network, see `sndIllGetYou` and `sndJustYouWait`). || “Yes, sir!” || |
60 || `sndYesSir` || `Yessir.ogg` || turn start || … the turn of your own team begins (not played for computer players and teams controlled by players over the network, see `sndIllGetYou` and `sndJustYouWait`). || “Yes, sir!” || |
61 || `sndRegret` || `Youllregretthat.ogg` || vow for revenge || … an enemy team attacked your hedgehog, but did not kill it. || “You gonna wish you haven’t done that.” || |
61 || `sndRegret` || `Youllregretthat.ogg` || vow for revenge || … an enemy team attacked your hedgehog, but did not kill it. || “You gonna wish you haven’t done that.” || |
62 |
62 |
63 Note: The “General idea” gives the rough idea/style this taunt is supposed to have. This is just a guideline, you do not have to follow this. But following this makes it easier to re-use taunts in future versions and game styles. |
63 Note: The “General idea” gives the rough idea/style this taunt is supposed to have. The “Used when …” column says when the taunt is actually used in the current Hedgewars version. |
64 The “Used when …” column says when the taunt is actually used in the current Hedgewars version. Note the usage in styles is not mentioned here. |
64 |
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65 The actual usage might be subject to minor changes from time to time, but the general idea will stay the same, so it's generally a good idea to focus the general idea to make your voicepack future-proof. |
65 |
66 |
66 Note: `sndIllGetYou` and `sndIllGetYou` might be changed in future due to their confusing names. To be safe, keep the general idea of “threatening the enemy” in mind, then it should be safe. https://issues.hedgewars.org/show_bug.cgi?id=184 |
67 Note: `sndIllGetYou` and `sndIllGetYou` might be changed in future due to their confusing names. To be safe, keep the general idea of “threatening the enemy” in mind, then it should be safe. https://issues.hedgewars.org/show_bug.cgi?id=184 |
67 |
68 |
68 == List of *new* taunt files (version 0.9.25-dev) == |
69 == List of *new* taunt files (version 0.9.25-dev) == |
69 The following taunts will be supported in a future version of Hedgewars: |
70 The following taunts will be supported in a future version of Hedgewars: |