States.wiki
changeset 825 e6a6cfe308d4
parent 798 30c5f1ebd552
child 1233 5776338a1613
equal deleted inserted replaced
824:adfb23d8bc13 825:e6a6cfe308d4
     4 
     4 
     5 = List of states =
     5 = List of states =
     6 
     6 
     7 || *Gear state* || *Description* ||
     7 || *Gear state* || *Description* ||
     8 || `gstHHDriven` || Hedgehog is controlled by current player ||
     8 || `gstHHDriven` || Hedgehog is controlled by current player ||
     9 || `gstHHChooseTarget` || Used for hedgehogs; if set, player can select a target with the cursor (e.g. for homing bee, air attack, etc.) ||
     9 || `gstChooseTarget` || Used for hedgehogs; if set, player can select a target with the cursor (e.g. for homing bee, air attack, etc.) ||
    10 || `gstHHJumping` || Used to indicate when a hedgehog is doing the long jump ||
    10 || `gstHHJumping` || Used to indicate when a hedgehog is doing the long jump ||
    11 || `gstHHHJump` || Used to indicate when a hedgehog is doing the high jump ||
    11 || `gstHHHJump` || Used to indicate when a hedgehog is doing the high jump ||
    12 || `gstHHThinking` || Thought bubble animation plays for hedgehog (used for AI players) ||
    12 || `gstHHThinking` || Thought bubble animation plays for hedgehog (used for AI players) ||
    13 || `gstHHDeath` || Hedgehog is dying ||
    13 || `gstHHDeath` || Hedgehog is dying ||
    14 || `gstHHGone` || Set if hedgehog is going to teleport away from the battlefield because the player left the game (in network play) ||
    14 || `gstHHGone` || Set if hedgehog is going to teleport away from the battlefield because the player left the game (in network play) ||
    24 || `gstAnimation` || Hedgehog plays an animation ||
    24 || `gstAnimation` || Hedgehog plays an animation ||
    25 || `gstWait` || ||
    25 || `gstWait` || ||
    26 || `gstNotKickable` || Hedgehog can't be knocked away by various means (i.e. rope-knocking) ||
    26 || `gstNotKickable` || Hedgehog can't be knocked away by various means (i.e. rope-knocking) ||
    27 || `gstInvisible` || Gear is invisible ||
    27 || `gstInvisible` || Gear is invisible ||
    28 || `gstSubmersible` || Gear can swim underwater ||
    28 || `gstSubmersible` || Gear can swim underwater ||
    29 || `gstFrozen` || Gear is frozen ||
    29 || `gstFrozen` || Gear is frozen. This state is not for hedgehogs; for hedgehogs, use `SetEffect` and `GetEffect` with `effect=heFrozen` instead ||
    30 || `gstNoGravity` || If set, gear is not subject to gravity (does not work for all gears) ||
    30 || `gstNoGravity` || If set, gear is not subject to gravity (does not work for all gears) ||
    31 
    31 
    32 See https://hg.hedgewars.org/hedgewars/file/default/hedgewars/uConsts.pas#l195 for a current list).
    32 See https://hg.hedgewars.org/hedgewars/file/default/hedgewars/uConsts.pas#l195 for a current list).