ThemeCfg.wiki
changeset 1122 e6d120deeae9
parent 1121 0a7925ca59e3
child 1123 02863856f674
equal deleted inserted replaced
1121:0a7925ca59e3 1122:e6d120deeae9
   136 == `flakes` ==
   136 == `flakes` ==
   137 Values for the flakes of this theme before Sudden Death. Uses `Flake.png`.
   137 Values for the flakes of this theme before Sudden Death. Uses `Flake.png`.
   138 
   138 
   139  * `number`: Number of visible flakes.
   139  * `number`: Number of visible flakes.
   140  * `frames`: Number of frames used in `Flake.png`
   140  * `frames`: Number of frames used in `Flake.png`
   141  * `frame ticks`: Number of ticks a frame is shown, after that the next frame is shown (a tick currently equals 1 millisecond).
   141  * `frame ticks`: Number of ticks a frame is shown, after that the next frame is shown (a tick currently equals 1 millisecond). A value of 0 indicates that each flake should keep displaying the exact frame that was selected randomly when the flake was created.
   142 Since 0.9.21: A value of 0 indicates that each flake should keep displaying the exact frame that was selected randomly when the flake was created.
       
   143 *Tip*: If you want to have multiple static flakes in 0.9.20 or earlier, you can set the animation length to a ridiculous high value. Sometimes, a flake will still change the displayed frame, but it will rarely happen.
       
   144  * `speed`: Rotation speed of flake
   142  * `speed`: Rotation speed of flake
   145  * `fall speed`: Falling speed of flake. Since 0.9.23, this can be negative for rising flakes
   143  * `fall speed`: Falling speed of flake. This can also be negative for rising flakes
   146 
   144 
   147 <code>Values: number, frames, frame ticks, speed, fall speed</code>
   145 <code>Values: number, frames, frame ticks, speed, fall speed</code>
   148 
   146 
   149 No flakes are used by default.
   147 No flakes are used by default.
   150 
   148